About P3R 主菜单动态壁纸
From Steam WorkshopClient-only mod for Don't Starve Together: replaces the main-menu background with a looping video, swaps the menu music, and can restyle the whole menu like the Persona 3 Reload title screen. The…
Client-only mod for Don't Starve Together: replaces the main-menu background with a looping video, swaps the menu music, and can restyle the whole menu like the Persona 3 Reload title screen. The host does not need it.
Ships 4 wallpapers and 4 music tracks. Slot 1 is the Persona 3 Reload main-menu loop (extracted from the game, 11.9 s a cycle); slots 2-4 are re-cuts of Wallpaper Engine items 3141346973 (113.5 s), 3794989445 (43.1 s) and 3484837776 (14.3 s) - only the crop, the seamless-loop edit and the Theora transcode are ours, and the transcode drops the audio track, so all four are silent.
Features · Menu style: rebuilds the main menu as the Persona 3 Reload title menu - the list moves to the left edge, text is left-aligned and outlined so it stays readable over bright footage, and the focused row sits on a solid blue band whose lettering is swept hollow by a diagonal edge and then filled back in, the same looping pulse the game itself uses. The top-left logo becomes the matching title layout, and the bottom-left icon row can be hidden entirely. Looks only - the buttons and every function are vanilla's, and "Vanilla" leaves the menu untouched. · Idle attract: off by default. Once enabled, leave the menu untouched for the delay you pick (1/2/5/10 minutes) and the picture switches to movies/attract.ogv, with the menu music muted while it plays so only the clip's own soundtrack is heard. Only two gestures end it: Space, or a left mouse button click - moving the mouse or pressing anything else will not interrupt it, and it also exits on its own once played through. An extra option decides whether the menu is put away during the clip, for a clean full-screen showcase. The attract clip gets its own slot: it is never part of Rotate and can never be picked from the Wallpaper option, so it cannot disturb the wallpaper you chose or your rotation progress. If the file is missing the option disables itself. · 8 wallpaper slots: drop files in as movies/1.ogv ~ movies/8.ogv, empty slots are skipped automatically. · A "Rotate" slot setting that walks through your wallpapers in order, one per main-menu build. The position is saved in your profile, so restarting the game continues the cycle instead of repeating the wallpaper you just looked at. · Keyboard shortcuts right on the main menu, no clicking through menus: W/S steps through the wallpapers, A/D through the music tracks. The "Switch shortcut" option also offers arrow keys or Off, and a plain-text keys.cfg in the mod folder lets you bind any letter, digit, arrow or F1-F12 to each of the four actions (or none to unbind it). Both arrows and WASD are navigation keys in the vanilla menu, so the keys this mod claims stop nudging the selection frame - the set you did not claim, and the controller D-pad, still navigate normally. · A "Shade" overlay (10/20/30/45%) for footage bright enough to swallow the menu text - it sits above the first-frame cover, so the seam never flickers. · A "Menu volume" setting (default/25%/50%/75%) that ducks only this one track; it multiplies with the game's own music-volume slider. · The loop seam: all four bundled wallpapers are baked as dissolve loops (the tail cross-fades into the head), so there is no visible cut and no black frame. When a clip is switched or decoded for the first time in a process, the clip's own first frame covers the stretch where the engine still emits black - measured at about 3.5 s on the first cycle, about 1.9 s from the second cycle on, which is hard to notice. · Music: 4 built-in tracks / shuffle / vanilla BGM. Switching a track by hand also turns shuffle off, so the song you picked is not overridden later.
Bring your own footage: Theora .ogv only (mp4 is not supported), 8 slots in movies/. Per-clip numbers go in a plain-text movies/N.cfg sidecar (duration=, aspect=) and beat the global options - telling the mod the real length lets the seam cover drop before the clip ends instead of only after the period is measured. Add a matching images/N.tex first-frame cover or the seam blacks out. Bare audio files do not work - DST has no API for mp3/ogg/wav, so mux a song into a video-bearing .ogv and use it as a wallpaper.
Not affiliated with ATLUS / SEGA and not authorized by them. The menu style and the attract mode follow the Persona 3 Reload title screen; slot 1 and the bundled menu music come from that game, slot 4 uses its official key art, and slots 2-3 are other fans' re-cuts - all of it belongs to its original authors and to Atlus/SEGA. This item is free and grants no redistribution rights. If you hold the rights to anything here and want it removed, say so in the comments or on GitHub and I will pull it and ship an asset-free build. Source (MIT, code and self-made samples only, no game assets): https://github.com/lhjs-gith/dst-menu-video-wallpaper
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 20d ago.
P3R 主菜单动态壁纸 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-16, released 2026-10-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 4 recorded builds of P3R 主菜单动态壁纸.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-16 | 2026-10-16 | n/a | Workshop |
| 2026-10-07 | 2026-10-07 | n/a | Workshop |
| 2026-10-06 | 2026-10-06 | n/a | Workshop |
| 2026-10-04 | 2026-10-04 | n/a | Workshop |
Run P3R 主菜单动态壁纸 on a Don't Starve Together server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCosmetics, visuals & audio
Skins, textures, shaders, models and sound — how the game looks and sounds.
Compatibility
- Game
- Don't Starve Together
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-20Open ↗
- ✓Authorlhjs, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
