About Andromeda Kitbash
From Steam Workshop>>> UPDATED TO THE NEW 1.19 VERSION <<< This is a new scenario that is currently under development and testing, and will undergo frequent updates to it as things are adjusted and added to it. What to…
>>> UPDATED TO THE NEW 1.19 VERSION <<<
This is a new scenario that is currently under development and testing, and will undergo frequent updates to it as things are adjusted and added to it. What to expect:
- This scenario currently uses vanilla assets that have been modified, is based off of the Default Random scenario with all of its missions and storylines - A lot of inspiration from multiple sources are used and brought together in this scenario - Combat will be quite different from Vanilla or other scenarios! Weapon ranges, rates of fire, and projectile speeds are significantly increased (1.5 - 2x). This means enemies and POIs will shoot at you from much farther away, so enter new playfields in polar regions or have shields on just in case. - A lot of weapons are now added to each class of build, old weapons are now allowed on more classes than before. Lots of new weapons and items are also added to the scenario, and many of the items in game have different stats; test them out and enjoy using them:
New Weapons: Helmag, Cannons, Heavy Cannons, and much more have been added Manual Fire Missiles added to more classes of builds Sentry Turrets across all builds, and with lower CPU cost Advanced Detectors (Radar Dishes) Small, Large, and Reactor Generators (check out Offline Protection also) Solar Panels are now also available on CV, SV, and HV Advanced Jump Drive (30ly) for SV Shield Boosters (Recharge Bonus) and Shield Extenders (Capacity Bonus) New Thruster Options for CV and HV Mechanical Drill, NVGs, and All Armors are now craftable Flamethrowers, Crossbows, and Epic Detectors have increased stats CV Manual Fire Weapons can now be used in Atmosphere CPU Extenders provide bonus CPU for each one installed (Worth keeping them all) Crew members are craftable and give bonus CPU (5000 ea, may be increased in the future) Additional Deco Blocks, Commodity Item Uses (check the Deconstructor), Armor Boosters are tied to specific armor types and are all in use now Loot Tables now have the rare Epic Light and Epic Medium Armors Alien Loot Containers have now been buffed with 99,999hp (to help avoid loss during extended combat against OPVs, PPVs, and POIs) New Food and Medical Items are being added frequently
Unlock Points for all new items have been added, so be sure to plan out your UP spending because you will not be able to unlock everything!
Future Roadmap:
- Additional Drone types added to the Drone Bay and Spawners (Increased Variety) - Ranges of all manual fire weapons (not turrets) may be increased from 2x to 2.5-3x - Beam Laser Cannons will be added after I create the beam Pfx in Unity - Beam Laser Turrets will also be added after I create those Pfx - Security Crew (with weapons) will be added and placeable by players - Attempt to create a Counter-Missile Defense system (make missiles targetable) - Attempt to add in SVs as OPV and PPV (to add in more variety) - Additional Energy Weapon modifiers to the following types will be added Laser (red) - 100% vs Armor, 40% vs Shields, Long Range Electron/Ion (blue) - 40% vs Armor, 100% vs Shield, Long Range Plasma (green) - 100% vs Armor, 100% vs Shield, Medium Range
Additional Upcoming Exclusives:
Working on 8 NEW FACTIONS including all of their STORYLINES and MISSIONS (please be patient as each of these new POI, OPV, PPV, and mission are slowly added to this scenario, I'm working on them as fast as I can)
[TDF] Terran Defense Force - UNSC Inspired, Human Based - Med Faction Region, Homeworld: New Earth — At War w/ COP [COP] Covenant of Prometheus - COV/Cybrid Inspired, Alien Based - Large Region, Homeworld: (Rogue Planet) The Hive — At War w/ TDF and Legacy [NGE] New Galactic Empire - Imperial Inspired - Large Region, No Homeworld — At War w/ ORA [ORA] Old Republic Alliance - Rebel Inspired - Small Region, No Homeworld — At War w/ NGE [USS] United Federation - FED/Korvax Inspired, Cyborg Based - Small Region, Home System: Cyber-Hub — Exploration Based Story [RED] Red Fleet Forces - KDF/Warhammer Inspired, Human Based - Med Region, No Homeworld — Wants to fight EVERYTHING [ACE] Alpha Centurian Empire - ROM Inspired - No Known Region or Homeworld — Random Encounter, Always Hostile [ICU] Infected Colonists Union - Legacy Inspired, Infected Based - No Known Region or Homeworld — Colonization Based Story (from the Legacy POV)
...
I had to shorten up the description because I ran into the max characters allowed
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 57d ago.
Andromeda Kitbash on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-08, released 2026-09-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Andromeda Kitbash.
Run Andromeda Kitbash on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-03Open ↗
- ✓AuthorGeneral_Turian, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
