About Carrack-ILC
From Steam WorkshopCV CPU Tier 4, Class 4, Unlock Level 25 RE, 20 Vanilla) Primary roles: Combat, Shield, Warp, Farm, Hangar, Production, Storage, Upgradeable, Vanilla and Reforged Eden 6/23/2026 - Added an unlisted…
CV CPU Tier 4, Class 4, Unlock Level 25 RE, 20 Vanilla)
Primary roles: Combat, Shield, Warp, Farm, Hangar, Production, Storage, Upgradeable, Vanilla and Reforged Eden
6/23/2026 - Added an unlisted Reforged 2 version of the Carrack-ILC to the workshop. You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3750504867
New Addon module available at bottom of post - 2/9/2023
The Carrack - Imperial Light Cruiser was deployed to enforce the will of the empire on distance systems as well as maintain control and quell any rebel resistance. It typically stays away from large scale wars and leaves those battles for the destroyers and dreadnoughts. It is also used time to time by imperial commanders to execute special ops missions behind enemy lines as the ship can be outfitted for a variety of tasks.
Offense and defense
The hull is made with steel with a touch of extra front end armor but largely is meant for shield based combat. It comes 2x320K ammo storage, locations to add 8 small and 8 medium shield parts as well as additional generators, cpu cores, locations to add up to 30 total turrets and 8 launchers. (Comes stock with only 7 minigun turrets). Also it does come with a heavy shield and warp drive.
Hangars and docking pads
The Carrack has a decent amount of docking capabilities. It has a mid sized hangar plus large upper and lower landing pads. The lower landing pad is meant for low profile top mountable creations. There is a 5 second delay opening the main hangar door and boarding ramps to allow docking below the hangar.
Utility and Storage:
It comes with 4x640K storage bays, 2x320K ammo bays, 2 advanced constructors with room to add 3 more constructors/deconstructors, armor locker, location for armor repair, 54 grow plot farm (grow plots not included), full medical bay, 1st and 3rd person bridges, mulitple part upgrade rooms, and a bit a crew related rooms. It also has a location to add a teleporter, repair bay and console, many 1x3 generators and 1 6x2x2 generator, and 10 additional large CV thrusters. There is an info LCD in the ship listing more upgrade information.
Stat Summary:
1. CPU Tier 4, Size Class 4, Player unlock level 25 (RE) 20 Vanilla 2. Steel hull, 30 turret mount points, 8 launcher mount points, comes with 7 minigun turrets 3. Heavy shield + slots to add 8 small and 8 medium shield parts (Shield parts are RE only) 4. 2x320 Ammo storage, 4x640K storage 5. 2 Advanced constructors, Fridges, Food Processor, Armor locker and repair (armor repair not included) 6. Location to add long range radar, additional advanced generator, repair bay and console (not included) 7. Location to add several quantum or auxiliary cores 8. First and third person cockpits, 4 passenger seats, drone hatchs, front ground entry hatch 9. (RE only), locations to add 1 basic, 2 improved, and 1 advanced CPU core (comes with 4 advanced cores only for dual compatibility between Vanilla and Reforged Eden) 10. Hangar and landing pads, powerful thrust vs weight 11. Detector, Front and rear Wifi, Full medical bay, crew rooms 12. 54 grow plot farm (grow plots not included) 13. Location to add long range radar (RE only)
I hope you enjoy!
IMPORTANT: This creation can be used with Vanilla or Reforged Eden Scenario. You can get the Reforged Eden scenario here: https://steamcommunity.com/sharedfiles/filedetails/?id=2550354956
_______________________________________________________________ New 2/9/2023 Carrack Addon Module (places over lower top mount docking area).
Carrack Factory Pod [Reforged] - By Garaman. Thank you Garaman and a really cool idea! https://steamcommunity.com/sharedfiles/filedetails/?id=2930628058 _______________________________________________________________
Notes: The ship is meant to be upgraded with the weapon load out you want and is shield dependent, meaning the hull is not very tough and is meant to deal with combat using a shield and additional shield parts (RE only). There is a information LCD inside the ship that lists upgrade parts information. Engaging in combat, you would want to keep your shield up as long as possible and get out of combat before it is depleted, well that is the idea.
There is a 5 second delay on the hangar door/ramps opening to allow for docking a low profile creation below the hangar on a top mount landing pad. If running a full shield set up (8 small and 8 medium) you will need to add a minimum of 1 advanced generator and 4 1x3 generators + additional CPU blocks especially if 10 extra large thrusters and a full turret and launcher loadout. Fully upgrade the ship could potentially use 7-10 quantum/aux cores (RE only)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
Carrack-ILC on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-09-26, released 2022-09-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Carrack-ILC.
Run Carrack-ILC on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorjrandall, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
