Source-checkedVehicles & ships

Dive 1 - CV

by sulusdacor · for Empyrion: Galactic Survival

updated for CPU, so it is now a level 15 mid level ship. changes are listed at the end, above disclaimer (minor stuff and QoL things) [old a10 version is in my dropbox, if you want that for some…

11KDownloads
6 yr agoLast updated
Steam WorkshopSource

About Dive 1 - CV

From Steam Workshop

updated for CPU, so it is now a level 15 mid level ship. changes are listed at the end, above disclaimer (minor stuff and QoL things) [old a10 version is in my dropbox, if you want that for some…

updated for CPU, so it is now a level 15 mid level ship. changes are listed at the end, above disclaimer (minor stuff and QoL things) [old a10 version is in my dropbox, if you want that for some reason]

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bit more polished and clean looking cv

notes: - normal steel - 2 passenger seats, 1 cockpit - no mounted weapons, 6 cannons (5 retractable), 1 sentry (mostly for deco on front ramp) - 18 growplots - medic, engineering, quaters, lounge, hall way areas - 320k cargo + some boxes - 2 constructors - 128k ammo storage - all things linked to motionsensores (front section, back section, front door, back hanagr door, top cargo) - parking (see pictures): mostly for smaller sv/hv, hangar door is 7x5 - you can directly acess warp, o2, fuel tanks, rcs - space for offline protection (in hidden area , see spoiler at end or search yourself) - you can upgrade the back engines with the xl ones (pictures) - space for repair station (next to armor locker in hangar) - repair block in hangar, repair console on the left side at R on wall (console is placeholder) - 3x3x3 space for shield gen in left engine room - spotlights signal added to main panel as group -powersave mode turns off all thrusters and RCS (activation in p menu or lever in cockpit, do as you wish,both linked with XOR). if powersave is active there is a red flashing light in front cockpit, that warns you if you enter the room as a visual reminder.

maybe a bit of a small/high tech trader or diplomate vessel. not sure, i was more liking the colors from my other build (nose dive) and wanted to create sth similar in style. with the high neodymium cost probably not really a good starter/early vessel and more rp value here.

hidden compartment (offline protectionspot) tip: [spoiler]read the lcd in the growing section titled "note to fred"[/spoiler]

spoiler: [spoiler](you can do all wiht the drone,needs no jetpack) remove the shutter in the growing section above the lcd titled note to fred. behind you find a 2x2x2 room for the offline protection.(you need to remove some deco there: ceiling vent, sloped truss block and lcd). to the right you find the control console for the air reading the note mentioned. next to it is a short corridor to some kind of living area, where your hidden passenger resides. the wall there has some lcd with a bit of text.[/spoiler]

PS: originally the working title was headdive, but the hangar had no space for that XD

updated to a10 18/06/2019 (does not use alpha 10 blocks, so should still work in alpha 9)

updated to version 1.4 16/04/2021 updated for CPU, so it is now a level 15 mid level ship(minor stuff and QoL things) [old a10 version in my dropbox, link in disclaimer. if you want that one for some reason]

changes: - removed some RCS - added T1 shield - replaced steelblocks with hardened steel the neo cost was quite high anway) - added repair station (with on/off lever) - named all boxes and linked to contrcutor/foodprocessor - removed 1 tech deco in medbay and replaced with fridge - aligned some textures that got rotated - added T3 cpu blocks - moved o2 stations a bit out, since the size changed, same for medstation, it now got a block on top as deco - added the new images for cost, cpu and thrust

the old a10 verion of this is in my dropbox, link see disclaimer at the end. (if you want a lv10 version out of steel for this i can make this and upload that to the workshop. with some thruster downgrades it might be possible. but i did not feel the need for that. so let me know if you want that)

Disclaimer: Feel free to upload/modify/update/... my builds how you like and upload them to the workshop, i don't mind at all (includes older builds on the workshop too + stuff in my dropbox empyrion folder). Concering linking/credits: do as you like, i don't care.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 yr ago.

Dive 1 - CV on Nxeon

From our catalogue
One-click install
Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-04-16, released 2021-04-16

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Dive 1 - CV.

Run Dive 1 - CV on a Empyrion: Galactic Survival server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Empyrion: Galactic Survival

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorsulusdacor, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Dive 1 - CV, answered

Generated from the mod’s own source data.

Is it free?

Yes. Dive 1 - CV is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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