About IW Galaxy Opal (Reforged)
From Steam WorkshopUpdated to version 1.7 Not completely tested for combat in 1.7. But it will spawn and should perform well. NB! This ship is way over CPU, It needs Quantum, Aux or Hamster cores. I chose to save it…
Updated to version 1.7
Not completely tested for combat in 1.7. But it will spawn and should perform well.
NB! This ship is way over CPU, It needs Quantum, Aux or Hamster cores. I chose to save it without quantums, that way you can add what you have available. I will also highly recommend spawning it in creative first to adjust the weapons and shields to your choice,
After using IW Topaz for a while i felt the need for a larger ship with more storage, firepower and room for upgrading to end game items. So i started making Topaz larger and it ended in this ship. It's around 6 blocks wider and 12 blocks longer.
I have been using it in game on The Anvil server for 2 weeks before publishing. Have taken down a lot of Decimators and Infectors in addition to clearing out some drone fields. And i also used it in coop when doing the Dyson Sphere mission. The ship does well on plasma planets as well, have tested it on 2,8G with twice the weight of the empty ship.
The version i use in game have been upgraded with more generators, T2 turrets, Bastion shield, Anti Matter pentaxid tank and warp drive. Keep in mind that the anti matter warp drive has a weight similar to a small CV so it does slightly affect the performance. But the benefits are so great, i feel it's totally worth it.
UPGRADING: Space for adding two advanced generators in the ceiling of the hangar.
Room for 26 quantums/aux cores in secure bridge. I have not seen the need for using the secure bridge yet in my testing/gameplay. So if you want to fit even more quantums than there is made space for, one option is to just fill up the entire secure bridge with cpu extenders.
Repair console is placed. By removing the block on SV deck with a dead skull symbol you can place a repair bay.
Space for more turrets and fixed weapons. Fixed Artillery weapons can be replaced with Artillery turrets.
I left some empty room inside the walls several places for future upgrade. Can be filled in with blocks for more armor, cpu extenders, decoy, thrusters or more fuel tanks/capasitors.
BATTLE: This testing was done in V 1.5 When fighting Decimators and Infectors, i only use plasma turrets, when shield is down i aim for the core with fixed artillery. For fighting Nullifiers I set all Plasma turrets to target generators and CV only. All minigun turrets are set to only target drones. For taking down POI's in drone fields i use fixed artillery to take out Drones, then plasma to take down shield and fixed artillery to blow the core.
NB! I do recommend some upgrading of the weapons before going in drone fields, After taking down 9 Nullifiers in one engagement i lost 6 turrets and a couple thrusters, so it's not the worst. But when you have better weapons, the repair bill will get lower.
Built to fit my playstyle, more intended for tanking than hit and run. But can also be used for agile fighting up to a certain point. I prefer having a ship that don't blow up if i'm outside looting and get surprised by a enemy ship.
STORAGE: 2x320kl Ammo controller 6x320kl Cargo controller 2x56kl Cargo controller 1x88kl Cargo controller (used for pentaxid, have the right relation between slots and volume) 2x16kl Cargo box 4x8kl Cargo box Several smaller cargo pallets
Total storage is around 2850kl
If you find something i should change or fix, please let me know in the comment :)
IceWolfen workshop: https://steamcommunity.com/id/icewolfen/myworkshopfiles/?appid=383120
I sometimes stream building and gameplay on twitch: https://www.twitch.tv/icewolfen
Link to my Patreon https://www.patreon.com/icewolfen
Feel free to join my Discord to see work in progress from me and other authors. If your a Twitch or Patreon supporter you will also get early access to new builds and you can help me testing out upcoming builds. There will also be a folder where u can get access to builds that is not on the workshop. Discord will be used to announce when I'm streaming as well. https://discord.gg/3Kj49TF
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
IW Galaxy Opal (Reforged) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-05-27, released 2022-05-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of IW Galaxy Opal (Reforged).
Run IW Galaxy Opal (Reforged) on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authoricewolfen, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
