About Kriel Weevil (RE2)
From Steam WorkshopThe Kriel Weevil (RE2) Type: Starter / Miner Core: 1 Size Class: 3 Unlock: 15 (Not an actual JRandall build - just inspired by!) The Kriel Weevil is a moderately expensive upgradable starter mining…
The Kriel Weevil (RE2)
Type: Starter / Miner Core: 1 Size Class: 3 Unlock: 15
(Not an actual JRandall build - just inspired by!)
The Kriel Weevil is a moderately expensive upgradable starter mining CV with upgrade potential to Core 5. It was designed to upgrade to sub-optimal laser drills from industrial drills, bore through asteroids with minor user adjustment, and be capable of High-G landings, giving the ship extensibility well into midgame while functioning as a runabout and warp miner.
A generous hangar supports 2-3 small to midsized SV/HVs to augment your start into the Galaxy. The Weevil is equipped with a small compact shield with upgraded through shield boosters. As such this is not a combat vessel and should not engage in serious combat outside of a defensive nature. Installed turrets will protect against drones. The ship is however chain-resistant to reduce catastrophic losses.
Installed:
Standard Warp Drive Compact Shield 3x Plasma Turbines 1x Large Plasma Turbine Full Medical Suite Production Suite (1x Advanced, 1x Small constructor) Standard Detector 3x Gatling Turrets 1x Alarm Turret Weapons/Armor Locker + Repair Bay 630k Main Storage 320k Harvest 2x 14k Ammo Bays 2x 16k Storage 1x 5k Storage
Upgrade Potential: All thrusters can be upgraded to plasma or antimatter - Hardening surrounding blocks will protect against chaining 1x additional generator 1x Small constructor OR food processor 1x Micro Warp Drive 2x basic Cores 2x Improved Cores 8x Laser Drills 4-8x Small shield components Science/Scanning Stations 1x Adv Large Gen (Required removal of turbines + blocks)
Credit to JRandall and Matcz for the Kriel paint palette, screenshot overlay, LCDS, and technical advice.
Update: 18JUL2025
Signal logic re-worked. Automatic low-power mode removed and offloaded to a toggle switch. Additional signal logic toggles added to support mining on/off, drone defense, constructor groups, and upgrade LCD toggles (thank you JRandall).
Featured on JRandall's Look at the Workshop: Episode 219 https://www.youtube.com/watch?v=ml2CzjV-sRM
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 16 mo ago.
Kriel Weevil (RE2) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-07-18, released 2025-07-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Kriel Weevil (RE2).
Run Kriel Weevil (RE2) on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorKainne, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
