Source-checkedBuilding & decoration

REFORGED JVI Public Hub

by sulusdacor · for Empyrion: Galactic Survival

WARNING: This build has A LOT of LCDs. if this causes problems there is a reduced LCD version is in my [url=https://www.dropbox.com/sh/ojpdaw8jv5u56wv/AADLCAvqBCcZBl4ppaGszFWsa?dl=0]dropbox empyrion…

779Downloads
4 yr agoLast updated
Steam WorkshopSource

About REFORGED JVI Public Hub

From Steam Workshop

WARNING: This build has A LOT of LCDs. if this causes problems there is a reduced LCD version is in my [url=https://www.dropbox.com/sh/ojpdaw8jv5u56wv/AADLCAvqBCcZBl4ppaGszFWsa?dl=0]dropbox empyrion…

WARNING: This build has A LOT of LCDs. if this causes problems there is a reduced LCD version is in my dropbox empyrion folder (removed all ASCII) (keep in mind, althrough LCDs do not count towards sizeclass they add things to render for the game.)

This is a build intended as a base in Multiplayer REFORGED EDEN. It is supposed to be managed by a faction and intended as faction base and a new player hub. This was build for Bear The Merch for his faction Joint Ventures Inc., in short JVI.

notes: -the basement needs to be dug out after placement -needs to be placed into the ground obviously -for new players you have 8 appartments and 2 tents (all can be locked with a code) -for public use you have a medic facility, the camping grounds and a bar+public growing -for the faction you have a board room (top) and various production/maintenance in the cellar -you have room to add things in the engineering area or the faction area, there is a lot of space -basement engineering has some help LCD -everything is named, boxes/controllers are colored etc. -the solar panels are the only Reforged specific item on this, places with armor lockers will look a bit weird in vanilla -appartment hangars are intentionally not linked to any motionsensor so a player can "own" these, aka have a personal lock code and lock the hanagr via the lever

This feels a bit short on notes for such a large build, but there is not much more to say. just check it out in your game.

codes to give: -tent front doors (SUN+SKULL) -appartments: doors front and balkon, med chamber syntax: pub=item is set to public lock code (0000) code=comes by default without any code, needs to give a lock code or set to public otherwise these will be faction only by default fac=faction specific stuff, no code LCD's: discord link=add your discord link ADJUST height after palcemen=underground parking lcd, preferably adjust z+y position so it roughly lines up with the terrain Signals: spotlights=turn ON/OFF the outside lcd spotlights underground hangar=opens/closes the underground parking (the lcd there has a motionssensor if you want to use that instead) tree=turns ON/OFF LCD trees in camping ground

author rambling: build in june 2022 actually, simply never released this (due to the workshop issue). There was some very specific framework for this build, aka what the build should do and what should be included, for example the appartments having constructors, storage, medbay, having stairs+elevators etc. There was a bunch of other stuff, in short overall style direction was set roughly (JVI colors+needed to fit) and some stats were required in a range, like at minimum x amount of cargo, x to y growplots for public use, a faction garden roughly this size etc. So overall this was somewhat tight and at the same time quite open to my interpretation, which i found was an interesting challenge.

The main problem was sizeclass in this. There was a bunch of stuff that had to fit in and i wanted to hold on to some of the look. If you wonder "why is that build this way" or "why not use block xyz", the reason is in 99% of cases sizeclass. complex blocks mean more sizeclass, more stuff means more sizeclass. this was already a pain to get this low and i spend quite a lot of time just optimzing the sizeclass. especially the appartments went through various iterations, since they acount for a lot of the sizeclass and you have the most potential to optimize/reduce sizeclass. The original goal was to bring this into sizeclass 14, meaning 14.49 - but in the end that did not workout with everything that was supposed to be included. So it ended up as 15.61, which for the size and what you get is probably the best without losing a bunch of style factor. In the end i kinda made my peace with not getting this lower without taking away the cool things (like optimizing blocks on the pavillions on the camping ground). I wanted it to look good and for that you have to invest some sizeclass.

It's probably the closest you will get to an LCD set from me. All LCDs are in a very similar style, so i would count this as a "JVI LCD Set".

Looking back at this it was at the same time fun and frustrating. In terms of overall scope, with planing and time investment probably one of my larger builds. Big Thanks to Bear The Merch for his time, since there was a lot of time involved simply just nailing things down before hand and in between.

Disclaimer: Feel free to upload/modify/update/... my builds how you like and upload them to the workshop, i don't mind at all (includes older builds on the workshop too + stuff in my dropbox empyrion folder). Concering linking/credits: do as you like, i don't care.

youtubes sulusdacor: https://www.youtube.com/channel/UCGbd1yXzRtoRkVTD1Xuli4g (somewhat more "polished" stuff, emphasis on somewhat ;) ) sulusdacor-archive: https://www.youtube.com/channel/UCOOU7L1tB8wUAYLjjTy0waQ (just me building stuff, mostly without sound)

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

REFORGED JVI Public Hub on Nxeon

From our catalogue
One-click install
Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-12-10, released 2022-12-10

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of REFORGED JVI Public Hub.

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
Empyrion: Galactic Survival

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorsulusdacor, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

REFORGED JVI Public Hub, answered

Generated from the mod’s own source data.

Is it free?

Yes. REFORGED JVI Public Hub is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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