Source-checkedVehicles & ships

-=Sephrajin Carrier=-

by Sephrajin · for Empyrion: Galactic Survival

This capital vessel unlocks at level 25 and is supposed to be played by a group of 2-6 people. (can be managed alone, if you are a hardcore empyrion gamer) To make this ship 'white', remove all…

1.8KDownloads
8 yr agoLast updated
Steam WorkshopSource

About -=Sephrajin Carrier=-

From Steam Workshop

This capital vessel unlocks at level 25 and is supposed to be played by a group of 2-6 people. (can be managed alone, if you are a hardcore empyrion gamer) To make this ship 'white', remove all…

This capital vessel unlocks at level 25 and is supposed to be played by a group of 2-6 people. (can be managed alone, if you are a hardcore empyrion gamer)

To make this ship 'white', remove all weapons (in creative, with symetric delete) and replace them as you want.

Please avoid populated areas for parking on servers. If you are able to spawn the blueprint on a server, please ask your server admins in advance to spawning.

The (red) version I play contains Solar Panels, Furnaces, ATM's and Statues. This said, I will only update this public (orange) version on rare occasions, such as the far away upcoming 8 patch - if required. To play the red version I play, you must have access to the game files. For server play this means you must have help of an admin, and therefor 'permission'.

While it is possible alone, it is alot easier to gather the mats in survival as group.

The ship was 74 before I even started using 'decoration blocks'. The lights I placed afterwards raised the ship class by 6. And the final adjustment in the real online gameplay did the final 3 size classes, do the math :p

This is for the true nomadic lifestyle for the faction!

Features: [*] 2 layers of combat steel [*] 1 Space layer, variable [*] 1 Inner layer regular steel [*] ~2200 hrs standby (with solar panels, probably around 1300 hrs without solar) [*] 3 phase thrusters (space ~0.5g, planet ~1g, high gravity ~3g) [*] Windows Protection (Signal Toggle: Windows_Combat) [*] Dynamic Gravity Generators (only active when within range) [*] Toggle Gravitiy on/off ship wide [*] Dynamic Lights [*] Toggle medic stations and repair stations public, in case you switch between pvp and pve zones. [*] All cargo boxes are color coded, LCD & CP labeled for best experience in group play. [*] Production Hallway * Production Hall (8 AC, 40 boxes) * Farm, 14x9 plots * Armory (Ammo, Repair, Armor locker, Boxes for Armor+Weapons mods) [*] Level Area * 2 Fields of each ~275 plots * 1 Area of 10 3x3 fields [*] Hangar * 4 HV Hangar entry, 10x5 * 4 SV Hangar entry, 13x7 * 1 SV Hangar entry, 14x14 * Main Hangar with 26 parking fields, additional space at hangar entry areas. * Several every day usage boxes, sv/hv ammo boxes, medic box, generators&explosives, warp & energy for hv/sv, ammo box for players, and lots more! [*] Entertainment & Freetime * Cinema * Holodeck * Shooting Range * Spa / Wellness * Level Area * Recreation Rooms * Restaurants [*] Quarters * Captain Quarters * Officers Quarters

Drawn for 5 days, built for 9 days, decorated for another week, a total of over 200 hours building fun!

This ship was mostly inspired by the "Xen'uan Carrier" but i wanted it to be a bit more 'pracitcal'... yeah i know.. it became too hughe :p

Please give a thumps up if you like it, thank you! :)

How to get/place the cool stuff (Furnace, ATM, Statues): ( X. <Local> / < server side > ) 1. Park the CV, check ID 2. Place a base starter block, check ID - ID2 3. Save the game / Leave playfield (EVERYONE!) 4. open: <gamedir>/saves/games/<game name>/shared/<ID>_CV / Admin, know your paths ;) 5. open: <gamedir>/saves/games/<game name>/shared/<ID2>_BA 6. Copy *area files from <ID>_CV to <ID2>_BA 7. Load save game / enter playfield 8. Place items on base structure 9. Save game / leave playfield 10. Copy the area files from <ID2>_BA to <ID>_CV 11. Load savegame / enter playfield 12. Check your new CV 13. destroy ID2

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 yr ago.

-=Sephrajin Carrier=- on Nxeon

From our catalogue
One-click install
Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2018-07-22, released 2018-07-22

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of -=Sephrajin Carrier=-.

Run -=Sephrajin Carrier=- on a Empyrion: Galactic Survival server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Empyrion: Galactic Survival

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorSephrajin, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

-=Sephrajin Carrier=-, answered

Generated from the mod’s own source data.

Is it free?

Yes. -=Sephrajin Carrier=- is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run -=Sephrajin Carrier=- on a Empyrion: Galactic Survival server.

Deploy in about a minute from $14.99 a month, then add -=Sephrajin Carrier=- in one click.