Source-checkedMaps & scenarios

Space Cowboys Reforged Eden 1.11

by RedScourge · for Empyrion: Galactic Survival

This scenario starts by following the latest build of the Reforged Eden 1.11 scenario, makes a few minor gameplay changes to reduce the grindiness without reducing the difficulty or the depth of the…

1.4KDownloads
2 yr agoLast updated
Steam WorkshopSource

About Space Cowboys Reforged Eden 1.11

From Steam Workshop

This scenario starts by following the latest build of the Reforged Eden 1.11 scenario, makes a few minor gameplay changes to reduce the grindiness without reducing the difficulty or the depth of the…

This scenario starts by following the latest build of the Reforged Eden 1.11 scenario, makes a few minor gameplay changes to reduce the grindiness without reducing the difficulty or the depth of the Reforged Eden content, and scales down the galaxy size to have significantly fewer stars (but not too few!), which should make it much more stable for multiplayer servers in affordable paid hosting environments.

This is what is used on my server, Space Cowboys RE.

Reforged Eden in Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2550354956 Which combines Reforged Galaxy by Vermillion: https://steamcommunity.com/sharedfiles/filedetails/?id=2135628600 and Project Eden by ravien_ff: https://steamcommunity.com/sharedfiles/filedetails/?id=2464519802

My customizations from Reforged Eden 1.11:

Reduce galaxy radius from 900LY to 450, star count from 28-30k to 12-14k Added Furnace+ATM to CVs HV/SV/CV Drills: Boost harvest speeds ~10x (note: flying, refining, and build costs remain as high as ever) Chainsaw and hand drills: Boost speeds ~100% Teleporter: Base Teleporter range 30 -> 180LY, CV Telepad works anywhere in same star system PvP: 10-20% of space and moon playfields SV/HV cargo blocks: 4x normal capacity to help with M/V, to a cap of 1.5x the default container max to help prevent overfilling SVs New Guns: Add new T2 CV Laser, Positron Cannons, which have 1/2 max qty but over 2x dmg vs T1 New Devices: Advanced CV Pentaxid Tank /w 2x capacity, HV T2 detector Increase max CV Thermal Lance 2 -> 4, max CV Prototype Railgun 1 -> 2 Increase CV MX-4 Torp damage 3600 -> 10800 (3x) because they sucked CV Drills/Tools: Increase CV Laser Drill Range 100 -> 175, CV Tool Turret Range 140 -> 250 CV Drills: Modul. Ice Harvester Drill and Ineff. Auto. Asteroid Harvester Drill range 200 -> 250 Detector/Radar: Increase atmo ranges 20-50%, default discovery chance 100% for right-click Detector/Radar: Increase pentaxid detection/identification distance ~100% Wireless Connection: Increase range 100 -> 200m Hand Weapon Durability: Reduce durability loss rate or boost durability of most unrepairables (~20-70%) Hand Weapon Durability: Reduce loss rate or boost durability of all terran "Epic" weapons (~50-100%) CPU: Increase NPC Crew CPU bonus 2500 -> 5000 Quantum Cores: Increase Large Quantums max 10 -> 20, Increase smalls CPU 6000 -> 25000 Aux Cores: Boost Small Auxiliary Core shield bonus 500 -> 600 hp, power bonus 50 -> 500W Aux Cores: Increase Large Aux Shield Core 5000 -> 40000 HP, Large Aux Power Core -500 -> -50000 W Boost RTG energy output 2000 -> 5000W Disable Pandora/Oscutune/Sienna/Masperon starts (way too many starter choices for small servers) Reduce recoil of laser minigun Undo the 20% REv1.6 soler panel nerf Thermal Regulator: Boost effect 30c -> 50c (great for Ningues start) Traders: Add low-quantity silver trades to "MiningLava" (Faeros) and "Smeltery (Quality)" traders Add Furnace melt recipes for platinum plates (~80% eff) Increase market price of platinum ingot and plate to better reflect rarity

Copyright note: I waive all claims of any sort of ownership of any of the components of this Steam Workshop creation whatsoever. All Steam Workshop creations are property of Empyrion Game Studios according to their Terms of Service. I reject any financial compensation, direct or indirect, or donations ostensibly offered to me for any work that I have done in preparing this Steam Workshop creation.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 2 yr ago.

Space Cowboys Reforged Eden 1.11 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-06-18, released 2024-06-18

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Space Cowboys Reforged Eden 1.11.

Run Space Cowboys Reforged Eden 1.11 on a Empyrion: Galactic Survival server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Empyrion: Galactic Survival

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorRedScourge, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Space Cowboys Reforged Eden 1.11, answered

Generated from the mod’s own source data.

Is it free?

Yes. Space Cowboys Reforged Eden 1.11 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Space Cowboys Reforged Eden 1.11 on a Empyrion: Galactic Survival server.

Deploy in about a minute from $14.99 a month, then add Space Cowboys Reforged Eden 1.11 in one click.