About Star Trek: U.S.S. Prometheus
From Steam WorkshopThis is a scaled down CV based off the U.S.S. Prometheus from the Star Trek: Voyager episode "Message in a Bottle." Please remember to "Like/Thumbs Up" this page if you enjoyed this build! This is…
This is a scaled down CV based off the U.S.S. Prometheus from the Star Trek: Voyager episode "Message in a Bottle."
Please remember to "Like/Thumbs Up" this page if you enjoyed this build!
This is actually my second attempt at this ship, after that larger one became unusable after the CPU update. It can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1842796589
Voyager itself can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2485731822
For this go around, the ship is about 1/3 the size (2/3 the length, 200m down from 300m). Because I condensed Decks from 3 blocks to 2, the deck layout is similar and still has 7 Decks. I sized it down because to this scale because around 200m seems to be the sweet spot for a large size CV that can sport 5 XL thrusters and maneuver well while keeping within the CPU limit. I discovered this when I built my Yacht Star Destroyer, and have attached a size comparison with the original Prometheus, the star destroyer, and my scaled Millennium Falcon, the latter two of which can be found here:
Star Destroyer: https://steamcommunity.com/sharedfiles/filedetails/?id=2356790878 Falcon: https://steamcommunity.com/sharedfiles/filedetails/?id=2194916712
My first build was only inspired by the actual Prometheus whereas this one is a fairly 1:1 replica, save for the hangar door; replicating the semi-circle shell is difficult in voxels, so I opted for a Voyager Style one. The interior layout is heavily inspired by Voyager, however, the look of the halls resembles The NX-01 from Enterprise. I had no deck plans and not much of an interior reference to work with, so I just used my other 2 favorite ships.
I have attached the Deck List and the statistics page for specifics, but suffice it to say, this ship is fully featured with 7 constructors, 12 growing pots, and a fair amount of weapons. It can land and has a garage flush with the ground for easy HV access.
The 4 cargo bays are empty with the blue print, however, the rear bays (3 and 4) are specifically sized for 40 Blocks (the max size a container controller will support) and the front bays (1 and 2) have large bay doors for drones, shuttles or cargo mules. The hangar has bay doors that lower into the hangar work shop (Where the repair console is), and it has bay doors that lower to the garage, allowing you to pull ships from either into the repair workshop.
Finally, the elephant in the room: No, this does not have multi Vector assault mode; it is only one ship. This is so for the following reasons:
1) When ships are docked to each other, only one can contribute to moving them. This means one ship (the top) would need to hide a lot of engines, killing interior space. 2) While the bottom two ships are easy, the top ship "domes" over the second, which is a physics nightmare. As such, there would need to be a lot of empty space between the two to play nice with the physics engine. 3) Splitting the ship into the 3 (especially for the reason listed in (2)), would cause the interior to suffer heavily, reducing space by nearly half, splitting key rooms like engineering, and require every component in each ship (like a hyperdrive and generators) 4) All this makes for a less capable ship when combined and the Vector mode is only useful on a multiplayer server. 5) Finally... Honestly, I never liked the Multi-Vector Assault mode. I always thought it was gimmicky and silly. But the design of the ship is awesome, so I wanted to make it.
Now, despite all that, it certainly can be competently implemented, I just was not interested in doing so.
Anyway, I hop you enjoy this ship, I certainly enjoyed building it and think it turned out well. Let me know in the comments how this compares to Voyager.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Star Trek: U.S.S. Prometheus on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-10-08, released 2023-10-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Star Trek: U.S.S. Prometheus.
Run Star Trek: U.S.S. Prometheus on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorAchenar, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
