Source-checkedVehicles & ships

The Hammer of Rados

by ArtemisRouge · for Empyrion: Galactic Survival

Please watch the attached video to see what this ship is built for and capable of. The Hammer of Rados: Callsign THOR. The Hammer of Rados is a multi-function Pocket Battleship and precision corer in…

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5 yr agoLast updated
Steam WorkshopSource

About The Hammer of Rados

From Steam Workshop

Please watch the attached video to see what this ship is built for and capable of. The Hammer of Rados: Callsign THOR. The Hammer of Rados is a multi-function Pocket Battleship and precision corer in…

Please watch the attached video to see what this ship is built for and capable of.

The Hammer of Rados: Callsign THOR.

The Hammer of Rados is a multi-function Pocket Battleship and precision corer in One. It also cleanly mounts all 8 Laser drills and has full factory capacity to roll nearly all CV abilities into a single ship.

What is a pocket battleship, and why go small?

Smaller ships require less armor to fully wrap their components, extending your armored component section even a single block in each direction can increase the armor weight of a ship by nearly 50%, extending 2 blocks Doubles the weight. A tighter, non-segregated component section necessitating less armor is always preferable and allows thicker armor, rather than a bloated and un-necessarily segregated component section with thinner armor wrappings. There isn't a lot of point to segregating your Generators from your Fuel tanks, or your oxygen, as losing any of these things very likely disables your ship. & if you're talking mobility and flight characteristics at this extreme, A tight, well-armored, all-encompassing component section is key to keeping your profile light & tight.

Why do we want to be small? Smaller ships handle better is every respect, especially in first person control, and also make you a smaller hitbox for the enemy, meaning you take less damage, can dish more of it out, and fight at closer ranges, and achieve better angles of fire than you otherwise normally could.

For 99.99% of PvE encounters, armor has neglible value to an experienced pilot. Your armor is in case something bad happens, like a disconnect or a frame rate drop. Despite that, because this is an end-game ship, THOR has an all-encompassing Xeno armored component section, as well as 8-10 Layers of Xeno/CS frontal/under/over ablative armor that covers your entire front-profile, including your container extensions.

Anti-explosion-damage buffers are also present here, to prevent chain explosions of turrets from getting out of hand if you're struck in the tail fin. Your artillery cannons likewise, have seperating armor so they do not damage one another or start a chain reaction. Losing all of your forward artillery will not breach your airlock nor compromise the ships extensions, you have plenty of armor behind those forward weapon pods.

What is a "precision corer"? Precision coring is ignoring the enemy's component targets to surgically destroy it's core, in the case of THOR, this is done with a battery of 12 artillery cannons. With precision coring you can largely ignore the need to destroy large ( valuable ) parts of the enemy ship and instead quickly, and cleanly disable the ship, it saves time, ammunition, and increases your loot haul.

Why precision coring not a common thing? Most new players do not know the precise location of enemy ship's cores, and even veteran player's ships are almost certainly too slow, and lack the agility to maneuver into position to properly aim and lead the target.

What can you do with precision coring?

You can one-shot a Corvette. vs. disabling it and destroying half its components in the process. You can 2-shot a Frigate, same story, more loot, less time. You can 3 shot a Kamirat, saving you a 5-10 minute fight and much of the enemy ship being destroyed. You can blow the head off a Dreadnaught in about 3 minutes with some practice ( not my preferred method ) THOR is specifically designed for both Heavy combat ala Dreadnaughts & Eradicators, and for quickly and precisely executing smaller ships in record time, and it can do both at once, on multiple targets, whilst avoiding most or all fire via it's unrivalled speed and maneuvering.

While larger, slower, cheaper ships can certainly dance all day on a single Dreadnaught or eradicator ( I have ships like that on my workshop already ), THOR can engage 3 or 4 ships and a swarm of drones, all at once, executing the smaller targets with precision shots while shrugging off what little fire manages to land and all the while swatting drones out of the sky with heavy Minigun and Missile salvos. This is an extreme ship with exceptional abilities, for demanding pilots.

Do you need this ship to defeat content? You absolutely do not need this ship, or even a quantum ship, to kill anything up to and including Dreadnaughts. You simply need to be agile and know how to fly evasively while putting shots on target. If you would like something inexpensive for the task, I'd highly recommend either my Dauntless, or Cry Havoc! CV's. Both are non-quantum and have and will kill a Dreadnaught. That said, expect your fights to take significantly more time, your encounters must be approached with caution, and some multi-ship encounters may not be realistic. Besides its unheard of speed and agility, the craft is designed with its artillery at the fore, it is a double barrels shotgun with your cockpit right between, so you can fire directly at the target and make point-blank shots accurately at the target, try putting your artillery on the tail and you will immediately see the difference that just 50 meters of spacing does to your accuracy, having your Artillery tight to cockpit and at the fore is essential to the ships primary function.

Is it Fast? No, it's Lightning fast.

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

The Hammer of Rados on Nxeon

From our catalogue
One-click install
Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-08-19, released 2021-08-19

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of The Hammer of Rados.

Run The Hammer of Rados on a Empyrion: Galactic Survival server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Empyrion: Galactic Survival

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorArtemisRouge, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

The Hammer of Rados, answered

Generated from the mod’s own source data.

Is it free?

Yes. The Hammer of Rados is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run The Hammer of Rados on a Empyrion: Galactic Survival server.

Deploy in about a minute from $14.99 a month, then add The Hammer of Rados in one click.