About UEF - SIRIUS
From Steam WorkshopStatus: complete at 99% (the ship is currently being tested in the single player campaign) REFORGED EDEN version : https://steamcommunity.com/sharedfiles/filedetails/?id=2749493018 Thanks to Jeff…
Status: complete at 99% (the ship is currently being tested in the single player campaign)
REFORGED EDEN version : https://steamcommunity.com/sharedfiles/filedetails/?id=2749493018
Thanks to Jeff Randall's review: https://youtu.be/ahd9Z86Yedo?t=787
The No-Weapons-Limit version was removed, I leave it to you to customize the ship.
Capital Vessel ispired by art work: https://deniboy.artstation.com/projects/vy933 And from: StarConflict Sirius For the interiors I use the concept of star war's Venator ship, and from other images in the net.
I know, it's huge, but bigger is better !!! I tried to find a compromise between esthetics and functionality, each room is used for a specific function, no waste space. (i made some joke with lcd screen). I'm new to this game so I made some mistakes.
The purpose is to use it both as a base and as an assault ship.
The weapon limit imposed by the game has been respected, luckily the game distinguishes retractable weapons from normal ones, so for example i can install 4 artillery turrets instead of 2
[list=1] [*]wasted power = 3.07 KW (I mean the energy consumed by the devices which cannot be turned off, except the 8 farm lamp and 2 fridge) [*]tested at almost full load on the planet 2g, i'm not intention to landing on 4g planets... use SV instead [*]SPACE: 8 missile and 8 plasma batteries on both sides, 4 artillery turrets, many rapid-fire turrets scattered over the ship (pulse, gatling etc...) [*]PLANET: 6 cannons turrets on the bottom (the ship's purpose is not for planets attacks) [*]During construction I used CombatSteelBlocks for the outside and to protect sensitive devices, for the interiors and for esthetics i use CarbonCompositBlocks. [*]The thrusters have been positioned in the strategic points for rotations. [*]Relevant storage have been renamed with the prefix "#" to a quick access, all other containers are for esthetic purpose. The constructors have already pre-selected the corresponding containers. [*]The wireless system covers the maximum range around the ship. [*]The "custom commands" and "signals" cover many energy saving combinations: all ventilators can be deactivated (I don't understand why grouping can be switched off but there isn't a signal command to do the same). [*]The devices of the two farm rooms are not affected by energy saver, a signal is used to reactivate the lights and fridge. [/list]
To complete: - complete the interior and bottom of the ship - work on the final aesthetic
Any suggestions are appreciated
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
UEF - SIRIUS on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Empyrion: Galactic Survival servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Empyrion — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-04-16, released 2022-04-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of UEF - SIRIUS.
Run UEF - SIRIUS on a Empyrion: Galactic Survival server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Empyrion: Galactic Survival
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorjohnwhile, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
