About Almost Pause Unless Multiple Players
From Factorio Mod PortalThe game is almost paused (speed 1%) unless there are multiple players connected.
The game is almost paused (speed 1%) unless there are multiple players connected.
The reason is that tick-based pauses still allow the time to keep moving forward, and a real pause I couldn't figure out how to automatically unpause when someone joins.
With this the time appears to almost stop, while automatically continuing when a second person joins.
Downside is the UI is also slow!
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under Unlicense.
Last update
Its author last shipped an update 3 yr ago.
Almost Pause Unless Multiple Players on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2024-01-07
Run Almost Pause Unless Multiple Players on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportFactorio Mod Portal lists Almost Pause Unless Multiple Players as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓Authorpixelcort, as published on Factorio Mod Portal
- ✓LicenseUnlicenseFree
