About Auto Research 2
From Factorio Mod PortalAutomates research. Toggle GUI with Shift+T (customizable).
Auto Research 2
Fork of some-autoresearch by Someone, see History below.
Automates research in Factorio 2.1. Opens with Shift+T, rebindable in the controls settings.
Pick a research strategy and the mod keeps starting new research on its own, so a finished technology never leaves the labs idle. Queue a distant technology and everything it needs is researched on the way to it.
What it does
- Six strategies: fast, slow, cheap, expensive, balanced, random
- Research queue: pick a technology, its prerequisites are researched first
- Blacklist for technologies that should never be started
- Restrict research to the science packs you allow, so nothing starts that the factory cannot feed
- Optionally never touch infinite technologies until every finite one is done
- Optionally research only what is queued and nothing else
- Search technologies by their name in your own language, or by the internal names of the recipes and items they unlock
- Default queued and blacklisted technologies as per-player settings
- Settings are per force, so each team in multiplayer has its own
Requirements
Requires flib 0.17.1 or newer, which translates technology names in the background for the search.
Conflicts with Auto Research, some-autoresearch, Factorio Research Queue and sonaxaton's Research Queue. Running two of them at once is not supported.
History
Auto Research was written by canidae, later maintained by SirTony, and stopped at Factorio 1.1. Someone kept it alive as some-autoresearch (source) and brought it to 2.0. This mod continues from there with fixes of its own, and is not affiliated with either.
MIT licensed, see License.txt.
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 2d ago.
Auto Research 2 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.4.0, released 2026-11-01
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.4.0 | 2026-11-01 | 2.1 | n/a |
| 1.3.0 | 2026-10-25 | 2.1 | n/a |
| 1.2.0 | 2026-08-15 | 2.0 | n/a |
| 1.1.0 | 2026-08-15 | 2.0 | n/a |
| 1.0.0 | 2026-08-15 | 2.0 | n/a |
Dependencies
- Required: Factorio Library
- Incompatible with: Auto Research
- Incompatible with: Auto Research (fixed + re-published abandoned mod)
- Incompatible with: Extended Research Queue
- Incompatible with: Improved Research Queue
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Auto Research 2 on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportFactorio Mod Portal lists Auto Research 2 as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-11-02Open ↗
- ✓AuthorEldrinn, as published on Factorio Mod Portal
- ✓LicenseMITFree
