About Coal Powered
From Factorio Mod PortalMod removes electricity transfers (no production, no consuption, no storage).
Everyone did have elektricity issues. So this mode gives the solution.
This mod contains: Coal powered research, mining, smelting, assembling, centrifuging and rocket launching.
There is no limitation for wood, coal, solid fuel, rocket fuel and nuclear fuel but be carefull, every destroying of building destroys the rest of energy.
Personal Laser defense was replaced by gattling machine gun (be careful traveling without ammo in your inventory). This gun do NOT need any electricity (displayed value shows only information about loaded ammo).
- external mode Gun Equipment - see https://mods.factorio.com/mod/GunEquipment
So enjoy and let comments, I'll be glad for bug or issue report. Note: Runs only with new game (propably can run from save, but be prepared to fix all electicity powered things).
Version 0.x.x - Unplanned
NEW FEATURES
- Autofill inserters by robots
- or replace by different power management (void, fluid, heat, script)
Version 0.0.27
Enhancements
- Auto-Guns moved to external mode Gun Equipment - see https://mods.factorio.com/mod/GunEquipment
- Auto-Guns are fixed for any grid in vehicle used by player (untested - two players inside same vehicle)
Version 0.0.25
Fix for Factorio 1.0.0
- Recipes updated for Spidertron
Version 0.0.21
FIX
- Radar was moved to separate technology
- Fixed Radar crafting availability (missing simple gearboxes on start)
- Fixed texures for various items
Version 0.0.16
FIX
- Vanila technology tree was changed, was needed to update final fixes.
- Resources texture update
Version 0.0.12
RECIPES
- New: Cooling fluid - made from light oil.
- Change: Rocket part needs new ingredience: Barrel of Cooling fluid
- Change: Lab need now Iron gear sets instead of Simple gearboxes (technology cycling).
FIX
- Rocket silo do not prepare rocket while using different source of energy instead of electric or void. Energy needs is replaced by recipe change.
BALANCING
- Module I recipes will need less steel (before was 6000k steel plate per minute for 1 running Module III)
- Steel plate 2x -> Steel gearset 5x (2.5 s)
Version 0.0.8
RECIPE CHANGE
- Uranium processing: 1 ore to 1 uranium 235 or 238 in vanila ratio
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 5 yr ago.
Coal Powered on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.0.29, released 2021-06-05
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.0.29 | 2021-06-05 | 1.1 | n/a |
| 0.0.28 | 2021-04-27 | 1.0 | n/a |
| 0.0.27 | 2020-08-27 | 1.0 | n/a |
| 0.0.24 | 2020-07-20 | 0.18 | n/a |
| 0.0.18 | 2019-12-03 | 0.17 | n/a |
Dependencies
- Optional: Air filtering
- Optional: Realistic Ores
- Optional: Gun Equipment
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Coal Powered on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportFactorio Mod Portal lists Coal Powered as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorDeznekCZ, as published on Factorio Mod Portal
- ✓LicenseMITFree

