About Colorblind Pollution and Nests
From Factorio Mod PortalRecolors pollution and enemy nests on the map and minimap to make them easier to tell apart for players with color vision deficiencies (color blindness). Each recolor can be toggled independently in the startup settings, and its color is customizable with a color picker.
A mod that recolors pollution and enemies on the map and minimap so they are easier to tell apart for players with color vision deficiencies (color blindness). The default map colors — red enemies over similarly-toned terrain, and pollution shading that blends in — can be hard to distinguish; this mod replaces them with more separable colors.
Features
- Recolors the pollution overlay on the map and minimap.
- Recolors enemy nests and other enemy structures on the map and minimap (the default is red).
- Each recolor can be turned on or off independently, and its color is customizable with a color picker.
- Optionally recolors the bulk inserter toward a more distinct green, to tell it apart from the regular inserter. Off by default.
- Already-explored areas are refreshed automatically when the mod is added or its settings change, so the new colors aren't limited to newly-charted parts of the map.
Settings
The mod's startup settings are found under Settings → Mod settings → Startup:
- Recolor pollution on the map (on by default) — shows pollution in your chosen color instead of the game default.
- Recolor enemies on the map (on by default) — shows enemy nests and structures in your chosen color instead of the default red.
- Recolor the bulk inserter (off by default) — tints the bulk inserter toward a darker, more distinct green.
Each map recolor also has a color picker, defaulting to the mod's original colors. When a setting is unchecked, that element keeps its normal in-game color. Because these are startup settings, changing them requires returning to the main menu and restarting Factorio to apply.
Compatibility
This version targets Factorio 2.1. Players still on Factorio 2.0 can use the older 1.0.x release from this mod's version history.
Credits
Forked from the original project Colorblind Pollution & Nests by Marko Galić: https://mods.factorio.com/mod/colorblind-pollution
Highlights
From source dataGame versions
Built for Factorio 2.1.
Footprint
Rated a light load on a server.
License
Published under MIT.
Colorblind Pollution and Nests on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.3.0, released 2026-07-10
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.3.0 | 2026-07-10 | 2.1 | n/a |
| 1.2.1 | 2026-06-27 | 2.1 | n/a |
| 1.2.0 | 2026-06-27 | 2.1 | n/a |
| 1.1.0 | 2026-06-23 | 2.1 | n/a |
| 1.0.0 | 2024-10-28 | 2.0 | n/a |
Run Colorblind Pollution and Nests on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Runs on your server
From source side supportFactorio Mod Portal lists Colorblind Pollution and Nests as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.1
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
- ✓AuthorElwin, as published on Factorio Mod Portal
- ✓LicenseMITFree

