About Creative Mode
From Factorio Mod PortalBased on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.
Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.
Note: images are based on v0.1.5 and will be updated soon(tm). For information about v0.2.0+, please check the version history first.
This mod is supposed for testing or making initial setup only. It can ruin your gameplay experience if not used properly. The recipes for the entities are disabled by default. To enable them, either use the Enable Creative Mode popup which is shown only once for every new game, or type /c remote.call("creative-mode", "enable") in console. A message of "Creative Mode enabled" will be shown.
Upon enabling Creative Mode, you can select more cheats to enable in the next popup.
Once Creative Mode is enabled, you will grant access to the god-like entities in this mod.
For Factorio 0.15, use v0.3.8+ For Factorio 0.14, use v0.2.9 For Factorio 0.13, use v0.1.4
For general discussion, known issues and future developments, please visit our forum thread.
If you enjoy this mod, please consider supporting me by sending me kind words or even donate me a few cookies: 
Highlights
From source dataGame versions
Built for Factorio 0.15.
Footprint
Rated a light load on a server.
License
Published under LGPL-3.0.
Creative Mode on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.3.12, released 2017-09-04
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.3.12 | 2017-09-04 | 0.15 | n/a |
| 0.3.11 | 2017-09-04 | 0.15 | n/a |
| 0.3.10 | 2017-08-08 | 0.15 | n/a |
| 0.3.9 | 2017-07-16 | 0.15 | n/a |
| 0.3.8 | 2017-07-13 | 0.15 | n/a |
| 0.3.7 | 2017-05-30 | 0.15 | n/a |
Run Creative Mode on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportFactorio Mod Portal lists Creative Mode as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 0.15
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorMooncat, as published on Factorio Mod Portal
- ✓LicenseLGPL-3.0Free

