Source-checkedTechnology & automation

Delayed Regeneration

by Honktown · for Factorio

Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

925Downloads
4 yr agoLast updated
UnlicenseLicense
1.1Latest game version

About Delayed Regeneration

From Factorio Mod Portal

Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

Delays alien regeneration / healing. Can customize healing to be percent of max health (recommended) or flat. Also disable regeneration, or disable the effects of the mod without having to actually disable it.

Can set the healing interval, to increase or decrease how often they heal after the initial delay. Scales the healing so other settings don't have to be fussed with (5 flat per second would turn into 25 every five seconds automatically if the healing interval is changed).

If anyone wants new healing methods, just ask: healing based on say, evolution, a different scaling than max health, etc.

By default there is a ten second delay before healing, and enemies will heal to full in 60 seconds, with an interval of one second before 1.67% of their health is healed (100/60).

I wanted to make this mod because A) I wanted to see if I could and B) I got tired of shooting guys and having their base regeneration wasting away so many bullets. Keep firing! They'll die eventually!!!

Helpful commands are present, with the prefix DR_, so use /DR_ <tab> to see them. Each has a /help command description.

Prototype logic defaults to searching game.entity_prototypes. Old logic was to check enemies from spawners.

Highlights

From source data

Game versions

Built for Factorio 1.1.

Footprint

Rated a light load on a server.

License

Published under Unlicense.

Delayed Regeneration on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.0, released 2022-09-26

Recent builds

BuildReleasedGame versionsLoaders
1.1.02022-09-261.1n/a
1.0.12020-11-241.1n/a
1.0.02020-09-211.0n/a
0.18.52020-02-010.18n/a
0.17.52020-02-010.17n/a
0.18.42020-01-240.18n/a

Run Delayed Regeneration on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

Factorio Mod Portal lists Delayed Regeneration as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server
Game versions
1.1

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorHonktown, as published on Factorio Mod Portal
  • ✓LicenseUnlicenseFree

Delayed Regeneration, answered

Generated from the mod’s own source data.

Do my players need to install Delayed Regeneration?

Factorio Mod Portal lists Delayed Regeneration as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Delayed Regeneration is free to download from Factorio Mod Portal. Its license is Unlicense.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Delayed Regeneration on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Delayed Regeneration in one click.