About K2SO Arsenal
From Factorio Mod PortalCombat-focused addon for Krastorio 2 Spaced Out, adding new ways to fight back against tougher enemy modpacks such as Rampant Fixed, Fulgoran Enemies, and similar combat expansions.
Special Thanks / Credits
K2SO Arsenal was built with help from the work of several Factorio mod authors and projects.
- Rampant Arsenal (Fork) by Dimm2101 (originally by veden)
Used as an important foundation and reference for several ammunition, projectile, and combat-effect implementations. Some work derived from Rampant Arsenal (Fork) is included and modified in K2SO Arsenal under the GPLv3 license.
- Hurricane for Armory graphics
The mods listed below were integrated directly into this mod during the transition to Factorio 2.1 because they had not been updated for a long time after the 2.1 release. If you are the author of any of these mods and would prefer your work not to be included, please let me know.
Main Features
- New high explosive, incendiary, poison, and uranium ammunition variants
- New rifle magazines, shotgun shells, anti-materiel magazines, cannon shells, rockets, railgun shells, and artillery shells
- Napalm-based incendiary weapon progression
- Poison clouds and toxic artillery effects
- Shotgun turret and light railgun turret progression
- Rebalanced cannon, missile, rocket, laser artillery, heavy gun, and selected vehicle/turret content
- Concrete, refined concrete, black reinforced, and white reinforced walls and gates
Dependencies & Integrations
K2SO Arsenal is built around Krastorio 2 Spaced Out and Space Age combat progression.
The required combat dependencies are included to expand the player's defensive and offensive options, especially during the mid and late game. The goal is to add more variety against stronger enemy pressure without relying on a single best turret, shell, or ammo line.
Core Dependency
The main balance target for this mod. K2SO Arsenal follows K2SO's military pacing, science tiers, and late-game combat expectations.
Several K2SO and Space Age combat options receive optional balance adjustments, you can turn them off in startup settings:
- K2SO Rocket Turret: adjusted into a stronger long-range rocket defense option.
- K2SO Laser Artillery Turret: improved durability and stronger area impact.
- K2SO Light Railgun Turret / Railgun Shells: moved into a K2SO-style progression and normalized to scale through regular projectile damage and shooting speed upgrades.
- K2SO Advanced Tank: minor defensive buffs against laser, electric, and poison damage.
- Space Age Rocket Turret: adjusted health, range, firing speed, and damage modifier to better fit a heavier K2SO combat environment.
Optional Integrations
If installed, K2SO Arsenal adjusts the Chaingunner's health and resistances so it survives more consistently in K2SO-style combat.
If installed together with AAI Vehicles: Chaingunner, matching programmable vehicle variants are patched as well.
Recommended Mods
The main enemy overhaul this mod was balanced around. Recommended if you want enemy pressure to remain relevant throughout the game.
Adds dangerous enemies to Fulgora, which can also be controlled by Rampant Fixed for a more challenging planetary combat experience.
Allows more detailed turret targeting priorities, which is especially useful when using a larger variety of defensive weapons.
Makes late-game artillery control easier and more convenient.
Not required for balance, but why not, lol.
Important Note
K2SO Arsenal is my first larger Factorio mod project. I have tested it in a coop playthrough and have not encountered any major issues, but if you run into a problem, feel free to report it in the discussion section with as much detail as possible, including your mod list and the error message if there is one.
This mod was developed with AI assistance. If AI-assisted development is a deal-breaker for you, please simply avoid using this mod.
Highlights
From source dataGame versions
Built for Factorio 2.1.
Footprint
Rated a light load on a server.
License
Published under GPL-3.0.
K2SO Arsenal on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.1.37, released 2026-10-25
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.1.37 | 2026-10-25 | 2.1 | n/a |
| 2.1.36 | 2026-10-07 | 2.1 | n/a |
| 2.1.35 | 2026-10-06 | 2.1 | n/a |
| 2.1.34 | 2026-10-06 | 2.1 | n/a |
| 2.1.31 | 2026-10-06 | 2.1 | n/a |
| 2.1.30 | 2026-10-05 | 2.1 | n/a |
Dependencies
- Required: [reserved]
- Required: Krastorio 2 Spaced Out
- Optional: AAI Vehicles: Chaingunner
- Optional: AAI Programmable Vehicles
- Optional: Cannon Defense Systems
- Optional: doeWorks Rocket Artillery
- Optional: Heavy Gun Turret
- Optional: Missile Defense Systems [SA]
- Incompatible with: Distant Misfires
- Incompatible with: Maintenance Hub
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run K2SO Arsenal on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportFactorio Mod Portal lists K2SO Arsenal as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.1
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-25Open ↗
- ✓AuthoreRisel, as published on Factorio Mod Portal
- ✓LicenseGPL-3.0Free

