About Fall of Promethea: Awakening
From Factorio Mod PortalEngage in ship to ship combat
Fall of Promethea: Awakening
Check the changelog for progress
Part 2 of the Fall of Promethea trilogy. Planetary combat has followed you into Space. Who knew the Biters and Pentapods had ships?
This mod expands Factorio’s combat system by introducing hostile ships that attack as you travel from planet to planet. These ships may be small drones, or huge assault vessels with a hostile crew — all determined to stop your progress toward advanced research and discovery. Planet Guardians ensure you've earned the right to settle on a planet.
This is not a full RTS, not an overhaul, and not a standalone scenario. It's the next step forward: a continuation of the Promethean conflict that brings surface combat into orbit. This requires you to re-think your defenses and ship design. This mod is designed to work seamlessly with Fall of Promethea: Shattered Foundations, as those weapons and technologies will greatly increase your chances of survival.
For more information about Part 1 - Fall of Promethea: Shattered Foundations https://mods.factorio.com/mod/fall-of-promethea
Features
- Random Encounters in Transit
Hostile fleets may attack while traveling between planets — some light, others overwhelming.
- Planetary Guardian Battles
Every planet is protected by a unique guardian boss encounter. - WIP
- Dynamic Difficulty Scaling
Enemy crews and ships are based on Technologies researched. Biter Evolution and Cooldown will affect boarding crews. -WIP
- Tactical Space Combat
Enemy ships use turrets, advanced weapons, and even send in boarding parties to fight your ships.
Notes
This mod is in the very early stages of development. This version is the play-test version to ensure functionality works well. It should NOT damage your saves or change any vanilla assets. Read the ChangeLog for known issues and current features.
Join our Discord: discord.gg/AYupPUBPnB
Highlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
License
Published under MIT.
Fall of Promethea: Awakening on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.3, released 2025-04-10
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.1.3 | 2025-04-10 | 2.0 | n/a |
| 0.1.2 | 2025-03-31 | 2.0 | n/a |
| 0.1.1 | 2025-03-25 | 2.0 | n/a |
Dependencies
- Required: [reserved]
- Optional: Fall of Promethea: Shattered Foundations
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Fall of Promethea: Awakening on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportFactorio Mod Portal lists Fall of Promethea: Awakening as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorLunarNexus, as published on Factorio Mod Portal
- ✓LicenseMITFree

