About GZ-Diplomacy [Teams/Forces + Separate Start and Research]
From Factorio Mod Portal0.4.9 #TEAM_TERRITORY_AND_LAND_GRABS A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.
GZ-DIPLOMACY
A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.
What is GZ-Diplomacy?
- GZ-Diplomacy is a multiplayer mod based on Oarc Multiplayer Spawn that allows players to spawn at their own start location with their own science and tech tree and manage relations with other teams/players across the course of a game. It is designed for long playthroughs where players may come and go, play at their own pace, or vary dramatically in skill level.
How To Play
IF YOU ARE THE GAME HOST:
- You will be prompted to prepare starts immediately upon loading into the game. Rather than generate start locations on demand, the game will pre-set up to 4 start locations that players who later join can choose from. This prevents lag from players leaving and rejoining or restarting to get a better start location. The game will continue to buffer spawn locations for as long as the game goes on, spreading the scanning and preparation load across the rest of the game rather than violently shocking the server if one, two or a handful of people join around the same time.
- While players can join immediately, no one will be able to select a team until 3/4 start locations have been prepared and are ready for inspection/acceptance/rejection by the player.
IF YOU ARE A PLAYER:
- You will be prompted to either join a team or create your own immediately upon joining the game, assuming there are teams available to join and/or start locations available respectively.
- IF YOU START YOUR OWN TEAM:
- You will be prompted to select a color and symbol for your team's flag; after which you will be teleported to the first potential spawn location. You have 60 seconds to scout the area and then decide to keep the spawn location or pass and move on to the next one.
- Once you select a start location, you can invite other players to join, leave your team open, or close your team and play solo.
- You will have your own tech tree, starting resources, and scaled enemies in the surrounding area (an attempt to prevent immediate/early wipes).
- IF YOU JOIN A TEAM:
- You will become a member of the selected or inviting team under that team's current leader
- No other input is needed on your part! Enjoy the game!
Leaving, changing, or kicking people from teams
- Players can leave a team, including their own, and restart the game, join a different team, or simply switch teams mid-game at their discretion.
- Unruly, rude, or annoying players can be kicked from the team by the team leader.
EXPLICIT, BUILT-IN SUPPORT FOR:
- GZ-ECONOMY
- GZ-TERRAIN
- GZ-LOOT
- GZ-HARDMODE
- GZ-THREAT
- AND ALL THE OTHERS
FOR SUGGESTIONS, IDEAS, AND GENERAL DISCUSSION, USE THE DISCORD: GIZMOD DISCORD
FOR SERIOUS BUGS AND ISSUES CONTACT ME DIRECTLY ON DISCORD
HAVE FUN PLAYING GZ-DIPLOMACY!
GZ-DIPLOMACY
Inspired and based on Oarc Multiplayer Spawn
Per-player separated spawn Team management tools Enemy and resource scaling Support for evolving teams (You can switch teams)
Coming SoonTM
Global Summit Trade embargo War Declarations Mobilization Research Attrition War Weariness
From now until late Summer 2026
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 14d ago.
GZ-Diplomacy [Teams/Forces + Separate Start and Research] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.5.81, released 2026-10-21
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.5.81 | 2026-10-21 | 2.0 | n/a |
| 0.5.80 | 2026-10-20 | 2.0 | n/a |
| 0.5.79 | 2026-10-20 | 2.0 | n/a |
| 0.5.77 | 2026-10-15 | 2.0 | n/a |
| 0.5.76 | 2026-10-14 | 2.0 | n/a |
| 0.5.74 | 2026-10-14 | 2.0 | n/a |
Dependencies
- Required: GIZMOD: IYKYK Edition [Modding Toolkit]
- Optional: GZ-Economy (Currency, Market and Multiplayer Trade Routes)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run GZ-Diplomacy [Teams/Forces + Separate Start and Research] on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogChat & community
Chat, voice, Discord, clans and other community features.
Runs on your server
From source side supportFactorio Mod Portal lists GZ-Diplomacy [Teams/Forces + Separate Start and Research] as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-21Open ↗
- ✓Authorgz-mods, as published on Factorio Mod Portal
- ✓LicenseNot published by the sourceFree
