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GZ-Diplomacy [Teams/Forces + Separate Start and Research]

by gz-mods · for Factorio

0.4.9 #TEAM_TERRITORY_AND_LAND_GRABS A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.

444Downloads
14d agoLast updated
Factorio Mod PortalSource

About GZ-Diplomacy [Teams/Forces + Separate Start and Research]

From Factorio Mod Portal

0.4.9 #TEAM_TERRITORY_AND_LAND_GRABS A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.

GZ-DIPLOMACY

A fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.


What is GZ-Diplomacy?

  • GZ-Diplomacy is a multiplayer mod based on Oarc Multiplayer Spawn that allows players to spawn at their own start location with their own science and tech tree and manage relations with other teams/players across the course of a game. It is designed for long playthroughs where players may come and go, play at their own pace, or vary dramatically in skill level.

How To Play

IF YOU ARE THE GAME HOST:

  • You will be prompted to prepare starts immediately upon loading into the game. Rather than generate start locations on demand, the game will pre-set up to 4 start locations that players who later join can choose from. This prevents lag from players leaving and rejoining or restarting to get a better start location. The game will continue to buffer spawn locations for as long as the game goes on, spreading the scanning and preparation load across the rest of the game rather than violently shocking the server if one, two or a handful of people join around the same time.
  • While players can join immediately, no one will be able to select a team until 3/4 start locations have been prepared and are ready for inspection/acceptance/rejection by the player.

IF YOU ARE A PLAYER:

  • You will be prompted to either join a team or create your own immediately upon joining the game, assuming there are teams available to join and/or start locations available respectively.
  • IF YOU START YOUR OWN TEAM:
  • You will be prompted to select a color and symbol for your team's flag; after which you will be teleported to the first potential spawn location. You have 60 seconds to scout the area and then decide to keep the spawn location or pass and move on to the next one.
  • Once you select a start location, you can invite other players to join, leave your team open, or close your team and play solo.
  • You will have your own tech tree, starting resources, and scaled enemies in the surrounding area (an attempt to prevent immediate/early wipes).
  • IF YOU JOIN A TEAM:
  • You will become a member of the selected or inviting team under that team's current leader
  • No other input is needed on your part! Enjoy the game!

Leaving, changing, or kicking people from teams

  • Players can leave a team, including their own, and restart the game, join a different team, or simply switch teams mid-game at their discretion.
  • Unruly, rude, or annoying players can be kicked from the team by the team leader.

EXPLICIT, BUILT-IN SUPPORT FOR:

  • GZ-ECONOMY
  • GZ-TERRAIN
  • GZ-LOOT
  • GZ-HARDMODE
  • GZ-THREAT
  • AND ALL THE OTHERS

FOR SUGGESTIONS, IDEAS, AND GENERAL DISCUSSION, USE THE DISCORD: GIZMOD DISCORD

FOR SERIOUS BUGS AND ISSUES CONTACT ME DIRECTLY ON DISCORD

HAVE FUN PLAYING GZ-DIPLOMACY!


GZ-DIPLOMACY

Inspired and based on Oarc Multiplayer Spawn

Per-player separated spawn Team management tools Enemy and resource scaling Support for evolving teams (You can switch teams)

Coming SoonTM

Global Summit Trade embargo War Declarations Mobilization Research Attrition War Weariness

From now until late Summer 2026

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 14d ago.

GZ-Diplomacy [Teams/Forces + Separate Start and Research] on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.5.81, released 2026-10-21

Recent builds

BuildReleasedGame versionsLoaders
0.5.812026-10-212.0n/a
0.5.802026-10-202.0n/a
0.5.792026-10-202.0n/a
0.5.772026-10-152.0n/a
0.5.762026-10-142.0n/a
0.5.742026-10-142.0n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run GZ-Diplomacy [Teams/Forces + Separate Start and Research] on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Chat & community

Chat, voice, Discord, clans and other community features.

Runs on your server

From source side support

Factorio Mod Portal lists GZ-Diplomacy [Teams/Forces + Separate Start and Research] as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-21Open ↗
  • ✓Authorgz-mods, as published on Factorio Mod Portal
  • ✓LicenseNot published by the sourceFree

GZ-Diplomacy [Teams/Forces + Separate Start and Research], answered

Generated from the mod’s own source data.

Do my players need to install GZ-Diplomacy [Teams/Forces + Separate Start and Research]?

Factorio Mod Portal lists GZ-Diplomacy [Teams/Forces + Separate Start and Research] as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. GZ-Diplomacy [Teams/Forces + Separate Start and Research] is free to download from Factorio Mod Portal.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run GZ-Diplomacy [Teams/Forces + Separate Start and Research] on a Factorio server.

Deploy in about a minute from $2.99 a month, then add GZ-Diplomacy [Teams/Forces + Separate Start and Research] in one click.