About Hovercraft
From Factorio Mod PortalSpeed across land and water in your own personal hovercraft, but watch out for trees! Now with Missiles!
###Basics: Not quite a car, ship, or airplane.. build your own hovercraft to explore over land and sea!
The hovercraft is unlocked as green science tech, and requires plastic to build. It's less efficient, more fragile, and slower acceleration than the car. Also unarmed. But hey, it goes over water!
By popular request, there's now a Missile-Craft! It requires separate research (blue and black science), and comes armed with a rapid missile launcher. But keep moving, because it's pretty fragile. It may be slightly cheaty if you play on an ocean map without a swimming mod (for instance CanalBuilder).
##Pairings This mod goes well with Cargo Ships as well as some of my other mods.
###Compatibility: Slightly tweaks the base tech tree to remove the electric engine prereq for flying tech. Uses collision mask "layer-12". If other mods are using the same, there might be unexpected behavior.
###Planned Features:
- Further GFX improvements
Let me know what you think!
###Change Log: v0.17.8
- Finally updated to 0.17!
- Compatibility fixes as needed
v0.0.8
- Fix compatibility with Alien Biomes
v0.0.7
- Fix missing smoke effect on missile-craft
- Fix Rampant and Natural Evolution biters pathing over water
v0.0.6
- More AAI compatibility fixes
- Balancing
v0.0.5
- Fix AAI vehicles pathing over water
v0.0.4
- Addition of the Missile-Craft
v0.0.3
- Fix visual glitch when approaching water
- Migrations as needed
- Support for other modded vehicles
v0.0.2
- Fix crash when using HD graphics
- Add optional dependency to CanalBuilder to prevent doubled water ripples
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Hovercraft on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.17.8, released 2019-09-01
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.17.8 | 2019-09-01 | 0.17 | n/a |
| 0.0.8 | 2018-07-24 | 0.16 | n/a |
| 0.0.7 | 2018-06-26 | 0.16 | n/a |
| 0.0.6 | 2018-05-26 | 0.16 | n/a |
| 0.0.5 | 2018-05-25 | 0.16 | n/a |
| 0.0.4 | 2018-05-23 | 0.16 | n/a |
Dependencies
- Optional: CanalBuilder
- Optional: AAI Programmable Vehicles
- Optional: Bob's Enemies
- Optional: Rampant
- Optional: Natural Evolution Enemies
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Hovercraft on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportFactorio Mod Portal lists Hovercraft as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorMostlyNumbers, as published on Factorio Mod Portal
- ✓LicenseNot published by the sourceFree

