Source-checkedVehicles & ships

Vehicle Group

by Kryzeth · for Factorio

Moves all vehicles into separate Vehicle group (if necessary) and cleans up the vehicle rows by type (aircraft, watercraft, spidertron, etc). Tested compatibility with AAI Vehicles + Programmable Vehicles, Cargo Ships, Spidertron Extended, Vehicle Wagon, and more! Inspired by Schall's Transport Group

231Downloads
52d agoLast updated
Factorio Mod PortalSource

About Vehicle Group

From Factorio Mod Portal

Moves all vehicles into separate Vehicle group (if necessary) and cleans up the vehicle rows by type (aircraft, watercraft, spidertron, etc). Tested compatibility with AAI Vehicles + Programmable Vehicles, Cargo Ships, Spidertron Extended, Vehicle Wagon, and more! Inspired by Schall's Transport Group

#Features Inspired by the old Transport Group mod by Schall, built from scratch entirely using stdlib code (cleanroom re-implementation, as the original code was not looked at)

Creates new Vehicle item-group when the Logistics tab has too many rows (currently hardcoded to 11), and moves all vehicles and vehicle-related buildings into the new group, separating them into distinct rows by their vehicle type (i.e. aircraft, watercraft, spidertron)

To note: if another mod (such as bobs or 5dims) has already moved the transport/train-transport subgroups into a new tab, then the new Vehicles tab will not be used, and vehicles should simply be sorted into rows by vehicle type, within their new parent groups.

#Settings There is a setting to override the safety check and "too many rows" check, forcibly moving all vehicle groups from wherever they were located, into the new Vehicles group. This setting is untested, and not recommended when running certain overhaul mods, as it is likely that they are already in vehicle-specific groups (as is the case for bob mods and 5dims).

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 52d ago.

Vehicle Group on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.0.7, released 2026-09-13

Recent builds

BuildReleasedGame versionsLoaders
0.0.72026-09-132.1n/a
0.0.62026-07-282.1n/a
0.0.42026-07-032.1n/a
0.0.32026-07-032.1n/a
0.0.22026-07-032.1n/a
0.0.12026-07-032.1n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Vehicle Group on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Runs on your server

From source side support

Factorio Mod Portal lists Vehicle Group as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorKryzeth, as published on Factorio Mod Portal
  • ✓LicenseNot published by the sourceFree

Vehicle Group, answered

Generated from the mod’s own source data.

Do my players need to install Vehicle Group?

Factorio Mod Portal lists Vehicle Group as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Vehicle Group is free to download from Factorio Mod Portal.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Vehicle Group on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Vehicle Group in one click.