About Nightfall (Continued)
From Factorio Mod PortalThey mostly come at night. Mostly. -- Biters in polluted areas become more aggressive at night. Includes an option to have biters only attack at night. (Community-updated for Factorio 2.0)
> "They mostly come at night. Mostly."
Nightfall makes biters more dangerous after dark. Biters in polluted areas become more aggressive at night, ramping up the pressure during the hours you can see the least — and an optional setting can make biters attack only at night.
This is a community continuation of Yehn's original Nightfall, updated for Factorio 2.0.
A Note on How This Was Made
This 2.0 update was carried out with the assistance of Claude (Anthropic AI), with Ramasees providing testing and direction. The port renamed all persistent-data references from the old global to the new storage per Factorio's 2.0 API change; no gameplay logic was altered. The unit-group / AI command APIs this mod relies on (create_unit_group, set_command, set_autonomous, on_unit_group_created, and so on) were unaffected by the 2.0 breaking changes apart from the underlying LuaUnitGroup → LuaCommandable class rename, which needs no script changes.
How It Works
Biters in polluted chunks grow more aggressive at night, forming and launching attack groups during darkness. The behaviour scales with pollution, so the more you pollute, the harsher your nights.
Setting
- Night Attacks Only (off by default) — stops new biter attacks during daytime; biters already attacking will continue. If enabled on an existing save, it only affects newly spawned biters.
Multi-surface support is included (added in 1.1.1) — consider it lightly experimental in unusual mod combinations.
Credits
Original Mod: Yehn — Nightfall
2.0 Continuation & Testing: Ramasees
AI Assistance: Claude (Anthropic)
Licensed under the original MIT license (Copyright © 2018–2020 Yehn), included with the mod.
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 4 mo ago.
Nightfall (Continued) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.0.1, released 2026-07-22
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.0.1 | 2026-07-22 | 2.0 | n/a |
| 2.0.0 | 2026-07-22 | 2.0 | n/a |
Run Nightfall (Continued) on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportFactorio Mod Portal lists Nightfall (Continued) as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
- ✓AuthorRamasees, as published on Factorio Mod Portal
- ✓LicenseMITFree
