About No Enemy Spawners for Space Age
From Factorio Mod PortalRemoves all spawners, and adds alternative recipes to make Pentapod egg and Captive biter spawner.
This mod removes biters' and pentapods' spawners from the maps and adds alternative recipes to make Pentapod eggs and Captive biter spawners.
Main feature
- Removes biters' and pentapods' spawners from the game.
- Adds an inefficient recipe to produce Pentapod egg instead of looting from the spawner.
- Adds a primitive recipe to produce Captive biter spawner, unlocked by Agriculture science packs (Cryogenetic science packs are NOT required).
- Biter spawner will NOT remain when built Captive biter spawner is spoiled.
Note: the recipes in vanilla to produce Pentapod eggs and Captive biter spawners will NOT be removed.
Optional feature
- Removes Captive biter spawner from the game and adds an alternative recipe to produce Biter eggs. Note that this feature is NOT compatible with mods using Captive biter spawner as an ingredient of any other items.
For existing save files
This mod can be applied to the existing save files. In this case, the spawners generated before this mod was applied will be deleted whenever possible (maybe imperfectly all).
About demolishers, and enemies generated by spoiling
This mod does not remove demolishers or enemies generated by spoiling in the default because it will be removed by "New Game > Map generator > Enemy > No enemies." If you want to remove them by this mod, you can enable "Forcibly no enemies" in mod settings. However, it cannot be cancelled and should be enabled for only saved games without "No enemies" by vanilla.
Highlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
License
Published under MIT.
No Enemy Spawners for Space Age on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.2, released 2025-11-01
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.2 | 2025-11-01 | 2.0 | n/a |
| 1.0.1 | 2025-11-01 | 2.0 | n/a |
| 1.0.0 | 2025-01-04 | 2.0 | n/a |
Dependencies
- Required: [reserved]
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run No Enemy Spawners for Space Age on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportFactorio Mod Portal lists No Enemy Spawners for Space Age as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
- ✓AuthorNaK1119, as published on Factorio Mod Portal
- ✓LicenseMITFree

