About Peace Mod
From Factorio Mod PortalCompletely removes enemies and allows alien artifacts to be mined instead. Updated to Factorio 0.12 by Secretchaos
Original forum thread https://forums.factorio.com/viewtopic.php?f=87&t=8344
Overview This mod completely removes enemies from the game, allowing the player to play the game in a peaceful way.
Twist: Enemy loot (alien artifacts) can still be acquired from a new alternative source.
Features
- RSO compatible
- No enemy bases and no enemy spawning.
- Most military technologies have been removed for less clutter in tech tree. Some exceptions:
- Shotguns and flamethrowers kept for rock and tree clearing.
- Armors are kept for exoskeletons and protection from running trains.
- Walls and gates are kept for aesthetics value
- The rocket defense technology is still available if needed.
Alien artifacts can be made from a new source: Alien ore. (Amount can be configured on the Map Generation screen)
Two modes for acquiring Alien artifacts Simple mode: Mining an alien ore patch will simply yield alien artifacts but at a very low speed.
Advanced mode: (Default) Mining an alien ore patch will yield alien ore.
Smelting alien ore will result in alien shards. (Requires Alien technology research)
Combining sulfuric acid and alien ore will result in alien goo. (Requires Alien technology research)
Crafting alien shards with alien goo will result in alien artifacts. (Requires Alien technology research) ![]()
Configuration You can change some parameters in config.lua in the mod folder:
simpleMode: true = Mining alien ore will directly result in alien artifacts. Mining will be much longer than normal and amount will be more limited. No new recipe is added to the game. false(default) = Alien ore can be used in new recipes to get alien artifacts.
removeMilitaryTech: true(default) = Most military tech is removed from the game except for some exceptions that still add value to the peaceful game play. false = No changes are made to tech trees so all technologies are available like in a normal game.
If you are having compatibility issues with 5dims i've posted a version on the forums that doesn't disable the military technologies. https://forums.factorio.com/viewtopic.php?f=87&t=8344&p=182477#p182477
This Mod was Written by Vachu 0.12 compatibility by Secretchaos 0.13 compatibility by leffe108 0.13 compatibility by cullyn 0.14 compatible by cullyn
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 10 yr ago.
Peace Mod on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.3, released 2016-09-16
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.1.3 | 2016-09-16 | 0.14.0 | n/a |
| 0.1.2 | 2016-07-05 | 0.13.0 | n/a |
Run Peace Mod on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportFactorio Mod Portal lists Peace Mod as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓Authorcullyn, as published on Factorio Mod Portal
- ✓LicenseMITFree

