About Pipe Tiers
From Factorio Mod PortalAdds more progression to pipes by assigning modded pipes different extents and pump throughputs. Highly configurable.
Pipe Tiers
When using various mods that add new pipes to the game, I felt there was a lack of progression to make anything but the default iron pipes worth using. To make high-tech modded pipes an appealing option, they are each assigned a tier which grants them different extents and pumping speeds:
Tier 1 - Basic
Early game iron pipes with reduced stats.
Max. extent: 128 Pump speed: 600
> Examples: Vanilla iron pipes
Tier 2 - Mid-level
Mid-tech, more expensive pipes that inherit similar stats to vanilla.
Max. extent: 256 Pump speed: 1200
> Examples: K2 Steel Pipes, Pyanodons niobium pipes
Tier 3 - Advanced
High-tech utility pipes with a significant edge over vanilla.
Max. extent: 512 Pump speed: 2400
> Examples: Paracelsin zinc pipes, Pyanodons multi-purpose pipes
Tier 4 - Mass Fluid Transportation
Big pipes with massive throughput, satisfying all your fluid moving needs.
Max. extent: 8192 Pump speed: 24000
> Examples: Fluid Must Flow ducts
If you don't like any of the numbers, they're easy to change. See Configuration.
Usage
When added to vanilla Factorio, this mod doesn't do much except downgrade your pipes. It's intended to be included in a larger set of mods to make their additions more valuable. The below example uses K2 Steel Pipes, Planet Paracelsin, and Planet Maraxsis with Fluid Must Flow, forming a nice progression.
I highly recommend at least using K2 Steel Pipes since they're configured to have similar stats to vanilla pipes by default, or using something else you can assign to Tier 2.
Configuration
Each tier has its own pipeline extent and pump speed:
> Extent is the maximum size of a pipeline. For example, the default value of 128 for Tier 1 pipes means that you cannot create a pipeline larger than 128 pipes in length or width. If you add a Tier 1 pipe to a length of Tier 3s, the entire line will be downgraded to Tier 1 extent.
> Pump speed determines how much fluid is moved through a pump per second, limiting the throughput of the pipe tier by its pumps. Vanilla pumps are at a higher tier by default due to there being no built-in alternatives.
The settings to configure these for your pipes include: > Default tier: All pipes not covered by the mod are assigned to this tier.
> Custom overrides: See Adding custom pipes.
> Tier options: With the drop-down options you can assign each type of pipe per-mod to a different tier.
> Pipe extent/speed options: Here you can change the values for each tier.
Mod options will show/hide automatically depending on which mods are installed.
Adding custom pipes
Adding pipes from non-supported mods or overriding existing tier settings can be done through the Custom overrides entries on the mod settings menu. Just add the entity name of any pipe, tank or pump and its settings will be overwritten with those from the given tier. Entity names must be separated by commas.
You can find the entity name of any building by pressing F4 to open the debug menu, enabling show-debug-info-in-tooltips, and hovering over the building with your cursor.
With the Exclude list setting you can build a list of excluded pipes with the same method. Pipe entities in this list will not have their properties affected by the mod.
Special thanks
- notnotmelon for writing Extents Begone, which I adapted most of the extent updating code from.
Highlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
License
Published under MIT.
Pipe Tiers on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.2, released 2025-09-13
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.2 | 2025-09-13 | 2.0 | n/a |
| 1.0.1 | 2025-07-26 | 2.0 | n/a |
| 1.0.0 | 2025-07-12 | 2.0 | n/a |
Dependencies
- Optional: Fluid Must Flow
- Optional: Krastorio 2
- Optional: K2 Steel Pipes
- Optional: K2 Fluid Storage
- Optional: Elevated pipes
- Optional: 🌐 Planet Paracelsin
- Optional: Pyanodons Industry
- Optional: Pyanodons High Tech
- Optional: Pyanodons Petroleum Handling
- Optional: Schall Pipe Scaling
- Optional: Advanced Fluid Handling
- Optional: Actual Underground Pipes
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Pipe Tiers on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportFactorio Mod Portal lists Pipe Tiers as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
- ✓AuthorHexthree, as published on Factorio Mod Portal
- ✓LicenseMITFree
