About Space Platform Automatic Map Update
From Factorio Mod PortalA mod that makes the map view of platforms automatically update/rechart when needed.
This mod is no longer necessary as of Factorio 2.0.29
A workaround for bug 118405, where the map of a space platform is out of date and contains stuff that no longer exists. This mod has three modes of operation, which can be chosen in the settings:
- (the default) the map of a platform is refreshed every-time an entity/ghost/tile on the platform is created/destroyed. If this causes lag for you, please let me know and give me the save file! But it shouldn't be a problem on fast computers with small platforms.
- Update the map of a platform everytime you switch to it (this was the way the original version of this mod worked), so you have to switch back and forth to something else to force a refresh.
- Update all platforms when CTRL R is pressed (the key sequence can be changed in the controls setting)
Note: if you use this in multiplayer, any map refresh will occur for all players (assuming they can see your platform in the first place).
If you don't want to play with mods (which cause problems for achievements), for option #1, you can just add the following code to the control.lua file in your save's zip:
function rechart(surface)
if not surface.platform then return end
for _, f in pairs(game.forces) do f.rechart(surface) end end
script.on_event(defines.events.on_built_entity, function (event) rechart(event.entity.surface) end)
script.on_event(defines.events.on_space_platform_mined_item, function (event) rechart(event.platform.surface) end)
script.on_event(defines.events.on_pre_ghost_deconstructed, function (event) rechart(event.ghost.surface) end)
script.on_event(defines.events.on_entity_died, function (event) rechart(event.entity.surface) end)
For option #2, you can add:
script.on_event(defines.events.on_player_changed_surface, function(event)
if event.surface_index then
local surface = game.surfaces[event.surface_index]
if not surface.platform then return end
for _, f in pairs(game.forces) do f.rechart(surface) end end)
Sadly, option #3 requires a mod as it adds a new keyboard shortcut to the game.
Let me know if you get any performance issues or the map is still incorrect (preferably with a save I can test it with).
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 22 mo ago.
Space Platform Automatic Map Update on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.4.0, released 2024-12-30
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.4.0 | 2024-12-30 | 2.0 | n/a |
| 0.3.0 | 2024-12-23 | 2.0 | n/a |
| 0.2.0 | 2024-12-11 | 2.0 | n/a |
| 0.1.0 | 2024-12-10 | 2.0 | n/a |
Dependencies
- Required: [reserved]
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Space Platform Automatic Map Update on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Runs on your server
From source side supportFactorio Mod Portal lists Space Platform Automatic Map Update as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorIsaacOscar, as published on Factorio Mod Portal
- ✓LicenseMITFree
