Source-checkedVehicles & ships

Programmable Train Stops

by DeoxyriboNucleicAcid · for Factorio

This mod allows you to program train stop names with a vanilla signal, effectively allowing multi item stations.

316Downloads
18 mo agoLast updated
MITLicense
Factorio Mod PortalSource

About Programmable Train Stops

From Factorio Mod Portal

This mod allows you to program train stop names with a vanilla signal, effectively allowing multi item stations.

This mod allows train stops to have dynamic names based on circuit network signals.

After a binge of circuit tinkering on Factorio, I realized it would be convenient to have dynamically re-namable train stops given an arbitrary signal. This mod aims to achieve dynamic train stop names by using signals produced from decider, arithmetic, or event constant combinators, basically any signal available. This functionality gives you the ability to more easily create multi item stations in a vanilla adjacent manner.

Your decider circuits can count when an item is under a given quantity, and then rename the station to the icon of the requested item. An example would be iron and copper plates for green circuits. When copper inevitably runs low, it renames the drop off station to the copper plate icon. If you have a train sitting at a station waiting for a copper plate station to become available, then it will automatically go to the newly named station, dropping off your copper plates, and thus giving you the ability to have multi item stations.

By default, this programmable name behavior is turned off for every station. To enable it, open up the station interface and go to the right of the menu. There's a new menu titled Dynamic Name, click on the Enable Dynamic Name checkbox.

Highlights

From source data

Footprint

Rated a light load on a server.

License

Published under MIT.

Last update

Its author last shipped an update 18 mo ago.

Programmable Train Stops on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.2.0, released 2025-05-01

Recent builds

BuildReleasedGame versionsLoaders
0.2.02025-05-012.0n/a
0.1.132025-04-282.0n/a
0.1.122025-04-282.0n/a
0.1.112025-04-272.0n/a
0.1.102025-04-242.0n/a
0.1.92025-04-242.0n/a

Run Programmable Train Stops on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Runs on your server

From source side support

Factorio Mod Portal lists Programmable Train Stops as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorDeoxyriboNucleicAcid, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Programmable Train Stops, answered

Generated from the mod’s own source data.

Do my players need to install Programmable Train Stops?

Factorio Mod Portal lists Programmable Train Stops as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Programmable Train Stops is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Programmable Train Stops on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Programmable Train Stops in one click.