Source-checkedCreatures & NPCs

Research Causes Evolution

by H8UL · for Factorio

Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!

29Downloads
8 yr agoLast updated
MITLicense
Factorio Mod PortalSource

About Research Causes Evolution

From Factorio Mod Portal

Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!

Research causes evolution

Replaces vanilla enemy evolution (time/pollution/spawner kills) with a new evolution mechanic: unlocking technologies now increases biter evolution!

In my view, this makes for a better pace through the game. It's common in vanilla for players to devote almost all their resources to research, and rush through the technology tree and barely experience mid-game technologies before they move on. Now, rushing technology isn't necessary to keep up with biters; in fact it is a bad idea if you haven't built up your defenses!

Note: this mod was adopted by H8UL and has since been completely rewritten. Credit to admo for the original mod. Thanks also to Aidan647 for providing an early version for 0.17 while I was unavailable.

Features

  • Technology effects on evolution shown in tech tree
  • Startup setting to decide whether evolution effects are weighted to early tech, late tech, or equal for all techs
  • Startup setting to control whether upgrade technologies effect evolution
  • Supports Rampant (https://mods.factorio.com/mod/Rampant)

Highlights

From source data

Footprint

Rated a light load on a server.

License

Published under MIT.

Last update

Its author last shipped an update 8 yr ago.

Research Causes Evolution on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.17.2, released 2019-03-25

Recent builds

BuildReleasedGame versionsLoaders
0.17.22019-03-250.17n/a
0.17.12019-03-160.17n/a
0.17.02019-03-160.17n/a
16.4.02018-12-130.16n/a
16.3.02018-12-120.16n/a
16.2.12018-12-120.16n/a

Run Research Causes Evolution on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Factorio Mod Portal lists Research Causes Evolution as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorH8UL, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Research Causes Evolution, answered

Generated from the mod’s own source data.

Do my players need to install Research Causes Evolution?

Factorio Mod Portal lists Research Causes Evolution as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Research Causes Evolution is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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