About Research Causes Evolution
From Factorio Mod PortalReplaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
Research causes evolution
Replaces vanilla enemy evolution (time/pollution/spawner kills) with a new evolution mechanic: unlocking technologies now increases biter evolution!
In my view, this makes for a better pace through the game. It's common in vanilla for players to devote almost all their resources to research, and rush through the technology tree and barely experience mid-game technologies before they move on. Now, rushing technology isn't necessary to keep up with biters; in fact it is a bad idea if you haven't built up your defenses!
Note: this mod was adopted by H8UL and has since been completely rewritten. Credit to admo for the original mod. Thanks also to Aidan647 for providing an early version for 0.17 while I was unavailable.
Features
- Technology effects on evolution shown in tech tree
- Startup setting to decide whether evolution effects are weighted to early tech, late tech, or equal for all techs
- Startup setting to control whether upgrade technologies effect evolution
- Supports Rampant (https://mods.factorio.com/mod/Rampant)
Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 8 yr ago.
Research Causes Evolution on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.17.2, released 2019-03-25
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.17.2 | 2019-03-25 | 0.17 | n/a |
| 0.17.1 | 2019-03-16 | 0.17 | n/a |
| 0.17.0 | 2019-03-16 | 0.17 | n/a |
| 16.4.0 | 2018-12-13 | 0.16 | n/a |
| 16.3.0 | 2018-12-12 | 0.16 | n/a |
| 16.2.1 | 2018-12-12 | 0.16 | n/a |
Run Research Causes Evolution on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportFactorio Mod Portal lists Research Causes Evolution as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorH8UL, as published on Factorio Mod Portal
- ✓LicenseMITFree

