About SE Liquid Nuclear Rocket Fuel
From Factorio Mod PortalAdds Liquid Nuclear Rocket Fuel to Space Exploration. **IMPORTANT:** This mod requires manual editing of Space Exploration's `spaceship.lua` file to work properly. Without these modifications, nuclear fuel will NOT work. See the full installation instructions in the online mod portal for detailed step-by-step guidance (3 simple code changes).
Liquid Nuclear Rocket Fuel for Space Exploration
Get the most out of your spaceship rocket fuel by adding a bit of radioactivity! Introducing Liquid Nuclear Rocket Fuel - a power-dense alternative to standard rocket fuel for Space Exploration spaceships.
⚠️ Installation Required - valid as of SE Version 0.7.56
IMPORTANT: This mod requires manual editing of two Space Exploration script files to work properly. Without these modifications, nuclear fuel will NOT work in booster tanks.
See the full installation instructions below for detailed step-by-step guidance (2 code changes across 2 files).
Features
- New Fluid: Liquid Nuclear Rocket Fuel - uranium-enhanced rocket fuel for spaceships
- Two Production Methods:
- Centrifuge: 50 liquid rocket fuel + 1 uranium-235 → 50 nuclear liquid rocket fuel (90 seconds)
- Alternative: 1 nuclear fuel cell → 50 nuclear liquid rocket fuel (7 seconds in fuel refinery)
- Full Barrel Support: Store and transport nuclear fuel in barrels
- Research: Unlocked with Kovarex Enrichment process
- Flamethrower: Use Liquid Rocket Fuel, Liquid Nuclear Rocket Fuel, and Pyroflux as Flamethrower turret fuels
- Compatible: Works with Space Exploration 0.7.56+ spaceships
How It Works
Use Liquid Nuclear Rocket Fuel in Space Exploration spaceship rocket booster tanks just like regular liquid rocket fuel. The enhanced energy density provides the same propulsion as standard fuel, making it a direct alternative for spaceship missions.
Crafting Recipes
- Primary Recipe: Process liquid rocket fuel with uranium-235 in a centrifuge
- Alternative Recipe: Convert nuclear fuel cells directly in a fuel refinery
- Barrels: Fill and empty nuclear fuel barrels for storage and transport
Balance
Liquid Nuclear Rocket Fuel has comparable energy density to standard liquid rocket fuel, balanced by higher production costs requiring uranium-235 or nuclear fuel cells. This maintains gameplay balance while providing a nuclear alternative to standard rocket fuel.
Compatibility
- Requires Space Exploration mod (version 0.7.56 or higher)
- Factorio 2.0+
- Side benefit: Removes fuel restrictions from all booster tanks, allowing storage of any fluid (though non-fuel fluids may be consumed during takeoff)
Future Plans
- Integration with more SE systems
- Potential performance enhancements for nuclear-powered ships
- Nuclear flamethrower ammo
Notes
- Research unlocked with Kovarex Enrichment technology
- Installation modifications are mandatory - see below
- Type
/se-nuclear-fuel-helpin-game for installation reminder - This mod is not affiliated with the creators of Space Exploration
Installation Instructions
This mod requires editing 2 sections across 2 Space Exploration script files. These changes remove fuel type restrictions from booster tanks, allowing nuclear liquid rocket fuel to work.
Important: Reapply changes whenever Space Exploration updates. Keep these instructions for reference.
> Note for SE 0.7.56+: The old single-file spaceship.lua patch no longer applies. The launch check and integrity check now live in separate files. The old Change 1 (commenting out allowed_fluid in the booster config) must NOT be applied — doing so will cause a startup crash.
Installation Steps
1. Locate and Extract the Mod
- Navigate to your Factorio mods folder
- Find:
space-exploration_X.X.XX.zip(e.g.,space-exploration_0.7.56.zip) - Copy the exact filename
- Right-click the
.zipand extract it - You'll have a folder and
.zipfile
2. Open the Files for Editing
You need to edit two files inside the extracted folder:
space-exploration_X.X.XX/scripts/spaceship.luaspace-exploration_X.X.XX/scripts/spaceship-integrity.lua
Open both in a text editor (Notepad, Notepad++, VSCode, etc.)
3. Make the Two Changes Below
Use Ctrl+F to locate each section via the SEARCH FOR text.
Change 1: Disable fuel type check during launch
File: scripts/spaceship.lua — in the get_compute_launch_energy function (around line 379)
Search For:
local booster_config = Spaceship.booster_types[tank.name]
if spaceship_is_attempting_launch and fluid.name ~= booster_config.allowed_fluid then
-- Only the correct fuel in the correct booster tank counts as available launch energy.
-- This is disincentivized using integrity
goto continue
end
Change To:
local booster_config = Spaceship.booster_types[tank.name]
-- if spaceship_is_attempting_launch and fluid.name ~= booster_config.allowed_fluid then
-- -- Only the correct fuel in the correct booster tank counts as available launch energy.
-- -- This is disincentivized using integrity
-- goto continue
-- end
Action: Comment out the 5 lines by adding -- at the start of each.
Change 2: Disable integrity stress penalty for wrong fluids
File: scripts/spaceship-integrity.lua — in the calculate_integrity_stress function (around line 353)
Search For:
local booster_config = Spaceship.booster_types[container.name]
if booster_config then -- This is a booster tank
local fluid = container.get_fluid(1) -- All boosters are storage tanks which always have only one fluidbox
if fluid and fluid.name ~= booster_config.allowed_fluid then
-- This booster contains the wrong fluid! We cannot prevent this due to filters on storage tanks not working.
-- So disincentivize it by making the container stress much higher. Thematically if you put the wrong fluid
-- in a rocket booster it might not handle it well.
fluid_type_multiplier = 10 -- big number
breakdown_key = container.name .."+".. fluid.name
end
endHighlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
License
Published under MIT.
SE Liquid Nuclear Rocket Fuel on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.1.0, released 2026-06-05
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.1.0 | 2026-06-05 | 2.0 | n/a |
| 2.0.0 | 2025-10-08 | 2.0 | n/a |
| 0.3.0 | 2024-10-06 | 1.1 | n/a |
| 0.1.9 | 2024-09-06 | 1.1 | n/a |
| 0.1.8 | 2024-09-06 | 1.1 | n/a |
| 0.1.5 | 2024-09-03 | 1.1 | n/a |
Dependencies
- Required: Space Exploration
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run SE Liquid Nuclear Rocket Fuel on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportFactorio Mod Portal lists SE Liquid Nuclear Rocket Fuel as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
- ✓Authorceeloman, as published on Factorio Mod Portal
- ✓LicenseMITFree

