About New Turrets (Vanilla+)
From Factorio Mod PortalRed Alert 2 style defensive towers. Prism tower: charges and fires a beam of white light; nearby prism towers link up in a chain and multiply the damage.
New Turrets (Vanilla+)
New defensive towers in the vanilla style, rendered to look like they came from Wube, with vanilla-like animations, sounds and player-colour masks.
This is the first release: it brings the Prism Tower. More defences are on the way.
Patriot Missile Launcher (Space Age)
Inspired by the Allied Patriot of Command & Conquer: Red Alert 2. The long-range partner of the Flak Cannon.
- Anti-air only: like the Flak Cannon, it shoots flying enemies and never anything on
the ground.
- Its tube doors open when it locks on a target. Each attack is a **salvo of 2 guided
missiles**, one from each launcher, with a thin blue-white trail.
- Each missile hits for 300 explosion damage, plus **100 to everything flying within 3
tiles**: a single salvo brings a big flyer down.
- Range 48, one salvo every second, 1000 health, 2×2, powered by electricity: no ammo.
- Made in the cryogenic plant from three parts, also made there: the Patriot launcher,
the turret platform and the infrared target detector (tungsten, holmium, lithium, quantum processors).
- Research: Patriot missile launcher, on Aquilo (750 of each science pack up to
cryogenic), after the Flak Cannon.
Flak Cannon (Space Age)
Inspired by the Flak Cannon of Command & Conquer: Red Alert 2.
- Anti-air only: it shoots flying enemies (the flyers of New Enemies while they fly) and
never anything on the ground, not even a flyer that has landed.
- 2 shots a second, range 36. Every shot bursts in the air around its target and hits
everything flying within 2 tiles (30 explosion damage).
- 500 health, 3×3, powered by electricity: no ammo.
- Made from two parts: the flak cannon barrel (10 steel, 20 iron plates, 5 tungsten plates)
and the flak cannon mount (4 iron sticks, 4 tungsten carbide, 1 iron gear wheel).
- Research: Flak cannon, with the metallurgic science pack from Vulcanus.
Prism Tower
Inspired by the Prism Tower of Command & Conquer: Red Alert 2.
- It charges up and fires a focused beam of white light.
- Strong on its own, devastating in numbers: nearby idle prism towers link up in a chain and
feed their energy into one shot: each linked tower adds +150 % of its damage, with up to 8 supporting towers (a full chain of 9 hits 13 times as hard). Place them close together.
- The crown of prisms spins while idle, stops to charge and fire, and its prisms light up as it charges. The base and the beam take your player colour.
- Range 26, 1200 health, powered by electricity. Without power it stops.
- Prism damage: enemies resist it like laser, but only its own research improves it:
Prism damage, 6 levels plus an infinite one.
Recipe and research
- Reflective prism (its crafting material), made in a chemical plant from plastic, copper
and sulfuric acid.
- Prism tower: 8 reflective prisms, 40 steel plates, 15 advanced circuits, 20 batteries.
- Research: Prism tower, after Laser turret and Sulfur processing.
With Space Age it becomes late-game: the reflective prism is made from holmium and lithium in the electromagnetic plant, the tower needs tungsten, processing units, superconductors and supercapacitors, and the research comes after the cryogenic science pack.
Rocket turret vs. flyers (Space Age)
With Space Age, New Turrets lets the vanilla rocket turret shoot flyers from New Enemies while they're in the air.
Coming next
- Anti-air turrets, to take flyers down before they land.
- More towers, each one designed to answer a new threat.
Made for New Enemies
New Turrets is the companion mod of New Enemies (Vanilla+): its defences are designed for the new enemies. It also works on its own, against the vanilla biters.
Both are part of a future modpack that adds a new stage of progression to the game, with a new planet.
Works with Factorio 2.0; Space Age is optional. Feedback and bug reports are welcome in the Discussion tab.
☕ Support my work
Modding is a hobby I do in my spare time, just for the fun of it, and my mods are and will always be free. If you enjoy them and feel like it, you can buy me a coffee: buymeacoffee.com/wolfenstain
No pressure at all: playing them and leaving feedback already means a lot. Thank you!
FAQ
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12d ago.
New Turrets (Vanilla+) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.1.1, released 2026-10-23
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.1.1 | 2026-10-23 | 2.1 | n/a |
| 0.1.0 | 2026-10-23 | 2.1 | n/a |
| 0.0.8 | 2026-10-03 | 2.0 | n/a |
| 0.0.7 | 2026-10-03 | 2.0 | n/a |
| 0.0.6 | 2026-10-03 | 2.0 | n/a |
| 0.0.5 | 2026-10-02 | 2.0 | n/a |
Run New Turrets (Vanilla+) on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Runs on your server
From source side supportFactorio Mod Portal lists New Turrets (Vanilla+) as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-24Open ↗
- ✓AuthorWolfenstain, as published on Factorio Mod Portal
- ✓LicenseNot published by the sourceFree
