Source-checkedTechnology & automation

Thermal Tap

by Meddleman · for Factorio

An offshore pump to tap fluids like 1000°C lava or the cold Aquilo ocean. Transfers, supplies, or sinks heat energy between it and connected heat-pipes.

785Downloads
3 mo agoLast updated
MITLicense
2.1Latest game version

About Thermal Tap

From Factorio Mod Portal

An offshore pump to tap fluids like 1000°C lava or the cold Aquilo ocean. Transfers, supplies, or sinks heat energy between it and connected heat-pipes.

All this heat on Vulcanus and no way to harness it? Need to get rid of heat into a nearby cold lake?

Thermal Tap thermally provides or sinks heat between tapped lakes and connected heat pipes. Lava for 1000°C heat, or cold lakes as a 15°C heat sink.


Major Features:

  • 🌡️ Thermal Tap can be placed in any liquid, and it will supply that liquid's temperature to connected heatpipes.
  • ❄️ Yes, this means you can use it as a heatsink. Despite labelling, engine forces temperatures to stay within 15°-1000°C
  • ↔️ Dual use version, both heat and fluid output. The sides are used to connect heat-pipes, while fluid-pipe connection remains.
  • ⚙️ Startup setting: [Thermal Tap] or [Integrated Offshore Pump] mode. Same functionality with base-entity without extra UI entity bloat.
  • 🔥 Startup setting: [Heat Transfer Rate] Want a more realistic heat-transfer? Change the default of 10TW to 50MW or similar

Update Roadmap:

  • ✨ Suggest something!

Plays Nice With:

FAQ

[Latest] --- Why was the center connection removed? Can't it be player defined in a setting?

With a suggestion to have Thermal Tap be "Dual-Use", so Fluidpipe + Heatpipe, as well as have the functionality be optionally integrated into Offshore Pumps, I was faced with a setting-hell of complicated options. Not wanting to baffle the user with a million settings, and also because it just looks visually more appealing, I've decided to remove the center-heat-pipe connection in favor of a permanent fluid-output.

The sides still work as usual for heatpipes, and the center supplies the tapped fluid. Visually it works much nicer. The [Integrated Offshore Pump] Startup Mod-Setting lets you decide if you want the dedicated entity, or have it folded into the base-game Offshore Pump.


[Latest] --- I changed between Integrated Offshore-Pump / Thermal Tap modes, but everything is still as it was?

To prevent half your factory breaking, existing [Thermal Tap] and [Offshore Pump] you have placed are preserved and still work. Even the items stored in inventories/chests are preserved, and you can still place them down as such to no ill effect. Mining/Deconstructing a Thermal Tap in Integrated Offshore Pump mode will result in an Offshore Pump to slowly trickle them out of the system.


[Latest] --- Lava is displayed at 1,500°C and Ammonia-Solution as 0°C, but I only get 1,000° and 15°C?

This is an engine limitation, and out of my control. Temperatures of any (heat-)pipeable fluid can only go between 15° and 1000°C.

Highlights

From source data

Game versions

Built for Factorio 2.1.

Footprint

Rated a light load on a server.

License

Published under MIT.

Thermal Tap on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026.08.21, released 2026-08-12

Recent builds

BuildReleasedGame versionsLoaders
2026.08.212026-08-122.1n/a
2026.08.202026-08-122.0n/a
2026.07.262026-07-252.1n/a
2026.07.252026-07-252.0n/a
2026.07.182026-07-182.1n/a
2026.07.172026-07-182.0n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Thermal Tap on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

Factorio Mod Portal lists Thermal Tap as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server
Game versions
2.1

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
  • ✓AuthorMeddleman, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Thermal Tap, answered

Generated from the mod’s own source data.

Do my players need to install Thermal Tap?

Factorio Mod Portal lists Thermal Tap as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Thermal Tap is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Thermal Tap on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Thermal Tap in one click.