Source-checkedTechnology & automation

There Be Biters: moat start, railworld+ and biter siege waves

by everflamer · for Factorio

The biters are endless and attack in overwhelming waves. Fortunately, you start on a moat but you'll need to expand soon. This mod aims to make Nauvis strategically engaging by making the biters a persistent challenge to logistics and resources.

963Downloads
58d agoLast updated
MITLicense
2.1Latest game version

About There Be Biters: moat start, railworld+ and biter siege waves

From Factorio Mod Portal

The biters are endless and attack in overwhelming waves. Fortunately, you start on a moat but you'll need to expand soon. This mod aims to make Nauvis strategically engaging by making the biters a persistent challenge to logistics and resources.

Turns the biters into a strategic challenge throughout the campaign. They will endlessly attack your bases in massive waves and clearing them is not always practical.

Generates a moat around the starting resources to let you set up, but you'll have to venture beyond your safe haven to collect more resources and advance.

A map generator preset is created for the right amount of challenge.

Biters have been amped: faster, larger attack waves, multiply on death (optional), and scale organically with pollution.

Features (can be changed in settings):

  • Moat on Nauvis start: ensures time to setup before venturing out into the danger zone.
  • Map generator preset: dense and remote resource deposits, massive biter waves, fast nest expansion
  • Biter swarm script: multiplies biters on death
  • Flame turret tweaks: nerfs flame turrets so that a combined arms approach is necessary. Still OP but more specialised.

How to use:

  1. Install the mod.
  2. Modify the adjustable mod settings via the in-game menu. Recommended - enable the "Use TBB Map Parameters"

3.a (New game - recommended) Start a new game and select the "There Be Biters Preset" map generator. 3.b (Existing game) Load the existing save and update a TBB map setting via in-game menu - this will update the current map parameters but will not generate a moat.

Updating versions:

  • Via in-game Map Settings, enable the "Use TBB Map Parameters" to update to the latest configurations. This is an opt-in to prevent updating of custom configurations.

FAQ

How to install?

Extract the zip file into your Mods folder, start a new game and select the They Be Biters Preset in the map generator.

Is this compatible with other mods?

Some parts will, others won't. The moat generation is minimal and only affects the generated terrain at the start. The map settings are part of the base game. The biter and spawner changes affect the vanilla prototypes so change to those will cause conflicts.

Will this work with an existing save?

Somewhat. The moat generation won't but everything else will.

I get desyncs in multiplayer?

Have everyone load into the game before applying any mod settings as this clears all enemy units from the map (don't worry, they come back quickly).

Can I change x?

The in game mod settings has most things you'll want to change.

Recommended mods?

Invulnerable Rails is very, very necessary Loot Chest is a kickass mod that incentivises taking out biters.

Highlights

From source data

Game versions

Built for Factorio 2.1.

Footprint

Rated a light load on a server.

License

Published under MIT.

There Be Biters: moat start, railworld+ and biter siege waves on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.11, released 2026-09-06

Recent builds

BuildReleasedGame versionsLoaders
1.0.112026-09-062.1n/a
1.0.102026-08-302.1n/a
1.0.92025-11-032.0n/a
1.0.82025-07-292.0n/a
1.0.72025-07-082.0n/a
1.0.62025-07-072.0n/a

Run There Be Biters: moat start, railworld+ and biter siege waves on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Technology & automation

Machines, power, logistics and automation.

Runs on your server

From source side support

Factorio Mod Portal lists There Be Biters: moat start, railworld+ and biter siege waves as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server
Game versions
2.1

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-02Open ↗
  • ✓Authoreverflamer, as published on Factorio Mod Portal
  • ✓LicenseMITFree

There Be Biters: moat start, railworld+ and biter siege waves, answered

Generated from the mod’s own source data.

Do my players need to install There Be Biters: moat start, railworld+ and biter siege waves?

Factorio Mod Portal lists There Be Biters: moat start, railworld+ and biter siege waves as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. There Be Biters: moat start, railworld+ and biter siege waves is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run There Be Biters: moat start, railworld+ and biter siege waves on a Factorio server.

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