Source-checkedWeapons, items & crafting

Tile Painter

by AckEmma · for Factorio

A set of tools to help paint or ghost tiles. Select Entities or Draw Shapes that will be filled with your selected tile.

1.0KDownloads
3 mo agoLast updated
MITLicense
2.1Latest game version

About Tile Painter

From Factorio Mod Portal

A set of tools to help paint or ghost tiles. Select Entities or Draw Shapes that will be filled with your selected tile.

Tile Painter

Want to make your base look pretty?

The mod adds a tool to select an area to fill with a tile blueprint or even select specific tiles to go under an entity.

Click the shortcut button or press Alt + P to get the Tile Painter. Use Shift + Scroll to cycle between tools.

Tools

Entity

Configure the settings in the GUI window to select which tiles you want to place around specific entities.

Entity GUI

Hold Left-click and Drag to select an entities to paint tiles according to your configuration. Hold Shift + Left-click to remove the selected tiles from the entities.

Tiles can be set for under the entity, 1 tile away, or 2 tiles away.m

The Anything option will apply those settings to ALL entities that do not have a specific configuration. In Blacklist mode, the settings will apply to all entities except those listed.

You can have up to 10 different presets and export / import settings across saves.

Entity GUI Example

The above image shows an example of the Entity tool being used to paint rails with stone directly underneath and 1 tile away from the rails. Hazard concrete is also placed 2 tile away from the rails and directly under ANY non-rail entity.

Selecting an intersection with this configuration will result in the following:

Entity GUI Example After

Use Ctrl + Shift + Scroll to cycle between presets.

Entity Assembler Example

Shape

Configure the settings in the GUI window to select which shape you want to place.

Shape GUI

Each shape can only be made out of a single Tile.

The available shapes are:

  • Circle
  • Line
  • Triangle
  • Square
  • Pentagon
  • Hexagon
  • Heptagon
  • Octagon
  • Nonagon

Select the center of the shape with Right-click and an outer vertex with Left-click. The points will snap to the center of the tile selected unless Shift is held.

The Angle and Radius (Distance from Center to Vertex) can be adjusted in the GUI. The angle can also be represented in degrees or radians or as a compass bearing.

Shape GUI Example - Before

After setting the tile to "Stone Path" and pressing Confirm the above configuration will result in the following:

Shape GUI Example - After

Shapes can either be filled or outlined. s Use Ctrl + Shift + Scroll to cycle between polygons.

Shape Example

Recommendations

  • Remove Shift + Scroll zoom keybinds in _Controls_ settings to stop it interfering with tool cycling

Warnings

  • Selecting a large area with the Entity tool can cause a noticeable lag spike, especially rails or any entities that don't have a simple square bounding box.
  • Confirming a large area with the Shape tool can cause a lag spike due to the large number of tiles that have to be scanned.
  • Adding or removing tiles in this way does NOT go in the tiles undo/redo stack.

FAQ

Features in the pipeline

  • Include a "fill" tool or brush tools like MS Paint.
  • Another tab that lets you control all tiles around one entity in each direction (i.e. can have concrete one side, stone the other side), useful for if you only want to have hazard concrete on the LeftRight and not TopBottom

Maybes / moon shots

  • Set a custom tile blueprint to be placed under entities
  • Set an option to place tiles ahead / under the player as they walk to help build natural pathways
  • Option to put in blueprint library (limited by modding API)

Highlights

From source data

Game versions

Built for Factorio 2.1.

Footprint

Rated a light load on a server.

License

Published under MIT.

Tile Painter on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.1.0, released 2026-07-24

Recent builds

BuildReleasedGame versionsLoaders
2.1.02026-07-242.1n/a
2.0.32025-07-192.0n/a
2.0.22024-12-302.0n/a
2.0.12024-12-062.0n/a
2.0.02024-11-152.0n/a
1.0.22024-08-101.1n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Tile Painter on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Factorio Mod Portal lists Tile Painter as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server
Game versions
2.1

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-08Open ↗
  • ✓AuthorAckEmma, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Tile Painter, answered

Generated from the mod’s own source data.

Do my players need to install Tile Painter?

Factorio Mod Portal lists Tile Painter as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Tile Painter is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Tile Painter on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Tile Painter in one click.