Source-checkedCreatures & NPCs

Unholy Legacy Modpack

by Normal69 · for Factorio

Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies + Fun tech

425Downloads
5 yr agoLast updated
MITLicense
Factorio Mod PortalSource

About Unholy Legacy Modpack

From Factorio Mod Portal

Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies + Fun tech

If you were interested in this modpack, there is a new one, built on this one, named TSK. https://mods.factorio.com/mod/tsk_pack


Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies + Fun tech

Last video before the suns die, and eternal darkess falls with the change of laws of physics: https://youtu.be/cKoNQxajir0

For a faster and lighter pack with more terror try out my experimental one: https://mods.factorio.com/mod/kras_ghoulash New version for the same pack: KRAS Warp https://mods.factorio.com/mod/kras_W2

LIST: aai-industry - some light recipe and research modifications, a bit more burner stuff aai-programmable-structures - automated control, depos, garages, auto-deployment of vehicles aai-programmable-vehicles - for automated vehicles (can be set up like a strategy game) aai-signal-transmission - wireless logisctics even between planets aai-signals - special signal types for the above aai-vehicles-chaingunner - your usual turret on tracks aai-vehicles-flame-tank - scaled up spider exterminator aai-vehicles-flame-tumbler - a crash-proof racecar with flamers aai-vehicles-hauler - a transport truck (my low-level long range transport - use shipt clicks to set up a route-loop, then set the vehicle on it) aai-vehicles-laser-tank - your energy turret on tracks aai-vehicles-miner - moving mine, park it on an ore patch, also harvests wood and uses it as fuel aai-vehicles-warden - a multipurpose armed repair vehicle aai-zones - set up restricted zones for the programmed auto-behaviors above AfraidOfTheDark - better flashlight and lamps Aircraft - from a simple scout ro the flying fortress, AAI covers them too alien-biomes - biomes on different planets Big_Brother - surveillance buildings Bio_Industries - biology related factories, terraformers, but compressed logistics, like solar farm, power pole and substation bobinserters - after several researches, tell your inserters exactly where from/to move Bottleneck - icons will show problems with production lines bullet-trails - nice looks car-finder - where I've parked? Cold_biters - cold themed enemies for cold biomes, several researches and stuff combat-mechanics-overhaul - combat-related settings, for example shots don't go over walls, acid pools don't hurt fliers, and such Companion_Drones - your personal entourage of death-buld drones CopyPasteModules - copy module setup with recipes Enhanced_Map_Colors - nice even-distribution - draging your items over containers distribute them evenly Explosive_biters - hot themed enemies for hot biomes, several researches and stuff Factorissimo2 - different sized houses with bigger, but limited surfaces, makes it easier to group and move your factories (use Factory Bulk Transfer Pipes for fluid trasfer) factoryplanner - play your ftroughput and craft speed Fill4Me - auto filling fuel into anything placed down flib - library mod for other stuff Flow Control - fixed shapes for pipes, for tight areas FNEI - search all recipes grappling-gun - shoot where you want to go informatron - wiki mod for AAI and Space Exploration jetpack - fly with fuel, an armor module Krastorio2 - a difficulty and function overhaul, the end-game is to open a wormhole to message home, lots of interesting and useful stuff Krastorio2Assets - library mod for other stuff manual-inventory-sort - sort inventories with a button combo or click (I set up the buttons) MF_Base - library mod for other stuff Mining_Drones - wind up dwarves for mining with a depot - no power needed, but pollutes Mobile_Factory - 3 kinds of crawler-vehicles, inside can be expanded, has an matter-storage system like Applied Energistics Mobile_Factory-Jets - multipurpose flying drones for that Mobile_Factory_Graphics - library mod for other stuff more-minimap-autohide-017 - don't get it in the way Natural_Evolution_Buildings2 - buffed up enemies with several researches and buildables NewGamePlus - restart your game, but keep evolution/inventory/research intact (a great testing tool, I've used it 5 times already on my playtrough when the mods changed a lot) Nightfall - enemies come at night Nova-Natural_Evolution_Enemies - library mod for other stuff Noxys_Extra_Settings_Info - in the mod settings tooltips say min/max values too Noxys_Trees - tree growth and spread Noxys_Waterfill - amke water holes, research, and crafting is needed NPBees2 - make resources, but needs several researches and complicated production qol_research - better avatar abilities via research RateCalculator - select a production line, it auto-calculates the speed of components and recipes Reactor Interface - a logistic connection for start/stop a reactor robot_attrition - drones can break down on different planets Robot_Battery_Research - as it says RPGsystem - better avatar abilities via combat experience shield-projector - as it says, needed for Space Exploration to protect your ship from meteors space-exploration - your quadrant of galaxy to explore, huge amount of new stuff, really extended engame to fly home in a huge built starship space-exploration-graphics - library mod for other stuff space-exploration-graphics-2 - library mod for other stuff space-exploration-graphics-3 - library mod for other stuff space-exploration-graphics-4 - library mod for other stuff space-exploration-graphics-5 - library mod for other stuff space-exploration-postprocess - library mod for other stuff, other mod compatibilities spidertron-logistics - buffing it with new possibilities, remote control on different planets

Read the full description on Factorio Mod Portal →

Highlights

From source data

Footprint

Rated a light load on a server.

License

Published under MIT.

Last update

Its author last shipped an update 5 yr ago.

Unholy Legacy Modpack on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
5.1.4, released 2022-01-27

Recent builds

BuildReleasedGame versionsLoaders
5.1.42022-01-271.1n/a
5.1.22022-01-101.1n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Unholy Legacy Modpack on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Factorio Mod Portal lists Unholy Legacy Modpack as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorNormal69, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Unholy Legacy Modpack, answered

Generated from the mod’s own source data.

Do my players need to install Unholy Legacy Modpack?

Factorio Mod Portal lists Unholy Legacy Modpack as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Unholy Legacy Modpack is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Unholy Legacy Modpack on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Unholy Legacy Modpack in one click.