Source-checkedVehicles & ships

Wonders

by George96 · for Factorio

Adds new buildings with Old Earth architecture into the game! Do you miss the Eiffel Tower? The Big Ben? You got em here. Govern over your early colony by enlisting the help of Laborers to haul goods, and Architects to build structures. Vanquish your enemies as you train field armies that progresses with your technology: All the way from Medieval Era Men-at-Arms, to the futuristic Strosstruppen Air Assault Infantry! Stay tuned for more updates in the future.

751Downloads
4 yr agoLast updated
MITLicense
1.1Latest game version

About Wonders

From Factorio Mod Portal

Adds new buildings with Old Earth architecture into the game! Do you miss the Eiffel Tower? The Big Ben? You got em here. Govern over your early colony by enlisting the help of Laborers to haul goods, and Architects to build structures. Vanquish your enemies as you train field armies that progresses with your technology: All the way from Medieval Era Men-at-Arms, to the futuristic Strosstruppen Air Assault Infantry! Stay tuned for more updates in the future.

#0. Urgent Notice To players who have downloaded versions 1.0.7 to 1.1.0 and experienced errors: I am extremely sorry! Version 1.1.1 should fix the issues just fine. Thank you for your patience! . Version 1.1.12 is also faulty. Please update to 1.1.13 instead! . . #1. Intro Got bored of the same old buildings? You've come to the right spot! (okay, it aint much now, not yet)

Adds some redundant buildings into the game for that SimCity-esque feel. (Best used with Dectorio) . . #2. Buildings Added so far:

2.1 Wonders:

  1. Eiffel Tower - Acts as a beacon.
  2. Tree of Life - Produces GM Trees
  3. Krupp Steelworks - A very souped-up smelter.
  4. Taean Coal Power Plant - A coal fired power plant. Good for early-mid game power needs.
  5. 101st Air Assault HQ - A military structure launching paratrooper attacks on nearby nests, as long as it is supplied.
  6. Big Ben - A roboport with a large supply area.
  7. Gustav Line Fortifications - Sends out riflemen and tanks as lookouts to protect nearby state infrastructures.
  8. Mont-Saint-Michel - Fortified strongpoint (okay, its a castle) that sends out Men-At-Arms to slay nearby aliens.
  9. Long Yang Xia Solar Plant - Mid to late game green power source. Expensive, but extremely powerful.
  10. Pyramid - Provides stone bricks, if you can afford them, a good long term investment!
  11. Coming soon...

.

2.2 Auxiliary Buildings:

  1. Flophouses - Early form of roboport. Resting stop for laborers and architects.
  2. Genetically Modified Trees - Absorbs pollution, does not decay with pollution.
  3. Outposts - Radar posts that keeps terrains revealed but does not scan.
  4. Solar Powered Roboports - Roboports that needs no power.
  5. Coming soon...

.

2.3 Monuments:

  1. T-34 Monument
  2. AK-47 Monument
  3. Soldiers Monument
  4. Leader's Bust
  5. Liberation Day Monument

. Heavy tank sprite credit to Diablo7707 All other sprites Credit to Sutinoer, from https://www.vg-resource.com/ . . #3. Closing Remarks Feel free to drop any suggestions/sprites in the comments and I'll get to em.

P/S: You're looking at a bloke with limited programming skills trying to do something off his work hours here, so bear with me :(

PPS: GET WELL SOON ALEX!

Peace, George

FAQ

Q1. The new Flophouses system look so horrible! The laborers dont animate and they move right through buildings!

Logistics and Construction drones are hardcoded to not have animation (I'm bloody pissed when i found that a few days of work was wasted, but that's life for you). The only animation that is working is the construction drone repair animation. They are also hardcoded by the dev to not allow collision masks, so, yes, they can move right through everything. facepalm This has been my worst patch so far (1.1.5). Let's hope it gets better from here on out.

Q2. Buildings/units are too weak/too strong

Drop in the discussions section, and describe in detail what is the problem, and maybe we can come up with a solution/compromise/workaround.

Q3. Those Wonders don't look like that in real life!

I am limited by sprites that are available to me. If you have better sprites that I can use, please do drop me a DM or start a thread in the discussions section.

Highlights

From source data

Game versions

Built for Factorio 1.1.

Footprint

Rated a light load on a server.

License

Published under MIT.

Wonders on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.13, released 2022-06-13

Recent builds

BuildReleasedGame versionsLoaders
1.1.132022-06-131.1n/a
1.1.112022-06-111.1n/a
1.1.102022-06-111.1n/a
1.1.92022-06-081.1n/a
1.1.82022-06-051.1n/a
1.1.72022-06-041.1n/a

Run Wonders on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Runs on your server

From source side support

Factorio Mod Portal lists Wonders as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server
Game versions
1.1

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorGeorge96, as published on Factorio Mod Portal
  • ✓LicenseMITFree

Wonders, answered

Generated from the mod’s own source data.

Do my players need to install Wonders?

Factorio Mod Portal lists Wonders as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Wonders is free to download from Factorio Mod Portal. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Wonders on a Factorio server.

Deploy in about a minute from $2.99 a month, then add Wonders in one click.