Source-checkedQuality of life & UI

Yet Another Bot Nerf

by planetfall · for Factorio

More restrictive bot usage, lower maximum throughput over distance. One requester chest per ingredient. Lower stack sizes.

33Downloads
4 yr agoLast updated
UnlicenseLicense
Factorio Mod PortalSource

About Yet Another Bot Nerf

From Factorio Mod Portal

More restrictive bot usage, lower maximum throughput over distance. One requester chest per ingredient. Lower stack sizes.

My previous attempt to nerf logistic bots was pretty bad. It did next to nothing to lower the effectiveness or no-thoughtness of bots but made them more of a hassle to set up and all but removed the ability for bots to resupply the player or spiders. So we're trying again.

This mod makes the following changes:

  • Inserters cannot interact with storage and buffer chests. Only players and bots can insert or remove items.
  • For all small logistics chests (less than 4 tiles wide), the inventory is limited to 1 slot per tile the chest takes up. This does not apply to storage chests.
  • For chests 4 tiles wide or larger, or for logistic chest types that normally are unlocked with yellow science, their crafting recipes will cost blue circuits instead of red.
  • All items with a stack size over 100 have their stack size reduced to 100

These changes should be dynamically applied to all items/entities including those added by mods, hence the special rules for large logistic chests which don't exist in vanilla.

What? Why?


The greatly reduced capacity of logistics chests means throughput of the logistic system drops off with distance - even if you request 1000 items to a chest, if only 100 fit, only enough robots will be dispatched for there to be 100 items in transit at once, and the items may all be consumed before the next wave of bots is dispatched. This means bots are fine for low-throughput over long distances, or high-throughput over short distances, but not arbitrarily-scalable-throughput over all distances. Bulk transfer of basic resources and intermediates is better done with belts or rails. Buffer chests can mitigate this so I'm considering just disabling them entirely.

Furthermore, to supply a crafting machine directly with bots, you will need one (vanilla) chest per input or output. This puts a slight constraint on designs to prevent bots from being the "I don't have to engage with the spatial puzzle aspect of the game" button, without making you spam a bunch of ugly red squares everywhere.

You should still be able to do a bot mall but I'm personally prejudiced against full-bot malls so it will be more obnoxious. Sorry. The desired outcome is mostly belt-fed malls with bot support for uncommon ingredients.

I've left big warehouse style logistic chests alone for the capacity nerf because from what I've seen they are borderline mandatory for mods like space exploration and also they have a pretty obvious downside with their difficulty to fit into intricate setups.

Caveats


Due to the chest size and stack size nerf, you will potentially lose a bunch of items if you add this mod to an existing save.

I made this mod in like an hour while half asleep so it is probably broken in multiple ways. I have done basic "make sure it does not explode" testing and little more.

FAQ

Q. I like the logistic robot mechanics as they are.

A. Don't install this mod, then.

Q. This doesn't meaningfully nerf my endgame megabase where I have worker robot speed 2147483647 unlocked.

A. Okay.

Q. Robot Attrition already does the punishing-bulk-bots-for-everything thing.

A. Maybe so, but bots are not all that expensive to replace once you have production set up. I want to actually put a limit on their throughput.

Q. You fool. You moron. You absolute rube. I can just put down like six requesters for green circuits and dump them on a belt.

A. A belt, you say? Fascinating.

Q. If you don't like bots being used for bulk transport, don't use them for bulk transport. Why make a mod that nerfs them? Why not make a mod that removes them?

A. I like the idea of bots as an extra transport method with different advantages and disadvantages to belts and trains, I simply think they are too powerful and nullify the part of the game that is the most interesting to me. My brain is also funny in that if I make a self-imposed rule I will feel terrible constantly while playing for "leaving money on the table" so to speak, but if I make an entirely optional mod that enforces that rule the friction goes away.

Q. Why are all of the previous questions phrased as statements? Why are you using the FAQ section to shadowbox with an imagined bot-evangelist figure who does not exist?

A. lmao

Highlights

From source data

Footprint

Rated a light load on a server.

License

Published under Unlicense.

Last update

Its author last shipped an update 4 yr ago.

Yet Another Bot Nerf on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.0, released 2023-04-18

Run Yet Another Bot Nerf on a Factorio server

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What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Factorio Mod Portal lists Yet Another Bot Nerf as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓Authorplanetfall, as published on Factorio Mod Portal
  • ✓LicenseUnlicenseFree

Yet Another Bot Nerf, answered

Generated from the mod’s own source data.

Do my players need to install Yet Another Bot Nerf?

Factorio Mod Portal lists Yet Another Bot Nerf as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. Yet Another Bot Nerf is free to download from Factorio Mod Portal. Its license is Unlicense.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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