$15.99/month
~12 players recommended · 3 vCPU · 25 GB NVMe
Then $23.02/month after the first term
Deploy 8 GBCompute
VPS HostingBare Metal Dedicated ServersGame ServersClaude AI BuilderMatrixStorage and network
Block StorageNxCloudDedicated IPv4Web essentials
Web HostingDomainsBusiness EmailBy use case
Vibe codingFree toolsMigrate to NxeonDevelopers and APIAll features0 verified add-ons, each linked to its real source with real download counts. Free to download from each mod’s own source.
Ranked by real download counts from each mod’s own source.
Weapons, items & crafting · mod.io
Big Shovel Mod - Another Vanilla Mod - Make the most out of your shovels! 10.x Compatible
#2Technology & automation · mod.io
Set stack size to ANY VALUE (blocks, food, seeds, items), set ANY number of slots, and much more! Compitable with ANY VERSION!
Weapons, items & crafting · mod.io
An inventory access mod to provide a single point of access for all attached storage.
#4Technology & automation · mod.io
DiscordLink Connects your Eco server to your Discord server for seamless cross posting of chat messages, live updated displays of the server status and many useful commands!
#5Weapons, items & crafting · mod.io
End game storage , similar to Large Lumber Stockpile but for inventory items instead.
#6Technology & automation · mod.io
A node based production cost calculation tool.
#7Weapons, items & crafting · mod.io
The Farmer Mod will improve your Farming Workflow!
#8Weapons, items & crafting · mod.io
An expansion of the base game assets allowing further customisation.
#9Weapons, items & crafting · mod.io
Fishing Unplugged adds a new skill to the server, it allows people to become a fisherman by trade. Fishing Unplugged also adds a bunch of new recipes to various tables throughout the game making fisherman needed in order to craft their items too.
#10Building & decoration · mod.io
This mod adds electric versions of the Kiln & Blast Furnace so that electricity can be used instead of uncopious amounts of coal. The electric versions do not accept any other resources but electricity.
#11Building & decoration · mod.io
The Industrial Elevator Mod is bigger then the Vanilla one, so you can drive with your Car on it! It Supports now the Vanilla Call-Panel.
Weapons, items & crafting · mod.io
Adds a nuclear reactor and a steam turbine to go with it. More stuff planned in the future!
Real last-shipped times from each source.
Updated 1d agoWeapons, items & crafting · mod.io
Build a glass-roofed greenhouse and control growing conditions for your crops. This mod adds a Greenhouse room category, a Greenhouse Door, and ten devices with their own models, icons and crafting recipes.
Updated 1d agoTechnology & automation · mod.io
Evaluate, rank and reward settlements.
Updated 1d agoWeapons, items & crafting · mod.io
A Panning Sluice on the riverbank washes sand for traces of gold, copper and iron (and tin with Storm Veil Bronze Age). Slow, early, needs no power: the river does the work. Sand per pan and finds are settings. No file overrides.
Updated 1d agoWeapons, items & crafting · mod.io
Virtual Stores, that provide professional labour and handling their own interdependent business. Configurable way for compensating lack of players in the economy.
Updated 2d agoBuilding & decoration · mod.io
Railworks Workshop adds trains, trams, minecarts, roller coasters, and a fully functional rail system.
Updated 2d agoTechnology & automation · mod.io
New smart pricing calculator featuring dynamic margins and market price comparison. Your products will no longer be tied to a fixed-margin price that fails to reflect current market rates.
Updated 3d agoTechnology & automation · mod.io
A full web admin panel for your Eco server, opened from the game menu: players, logs, objects, property, laws, weather, currency, messages and Discord webhooks. Un-erasable moderator log, 7 languages. One DLL, nothing to install client-side.
Updated 3d agoWeapons, items & crafting · mod.io
A Bronze Age between stone and iron: tin ore in new worlds, bronze cast by Miners at a Casting Pit, seven bronze tools that outlast iron, and a Bloomery that needs bronze fittings. Stream tin from river sand. No file overrides.
Updated 3d agoWeapons, items & crafting · mod.io
Copy a building into a blueprint, preview its placement and let a Construction Station build it gradually using your resources. Use the Marker Flag to select opposite corners of the area.
Updated 5d agoWeapons, items & crafting · mod.io
This mod alters the game's behavior when a hoe is held and the shift key is depressed. It will show an overlay that marks where it's valid to plant trees so you don't need to play the guessing game or count blocks of distance from other trees.
Updated 5d agoTechnology & automation · mod.io
Adds an automatically created credit currency to every settlement treasury. Identical to the credits that players have, but for settlements.
Updated 6d agoQuality of life & UI · mod.io
Eco Gnome helps you calculate fair, profit-optimized prices in Eco based on real production costs. Supports custom recipes and server sync with the optional client mod. Perfect for balanced, player-driven economies.
New weapons, gear, items and the recipes to make them.
260 mods · Big Shovel, Applied Ecogistics, Shipping Container (Update 10)Machines, power, logistics and automation.
176 mods · Set CUSTOM Stack Size, Slots, Weight and much more, DiscordLink, Cost CalculatorBlocks, furniture, decorations and building tools.
76 mods · Electric versions mod, Industrial Elevator, ECGIndustrialNew mechanics, content and overhauls that change how the game plays.
55 mods · Arashi's Lighting Collection, Tailings to Stone Mod for ECO (UPDATED), Water WorldSmall conveniences, tweaks and interface improvements players notice straight away.
19 mods · SuperStack! 1000 Stack Size!, Riverdale Stack Size, SuperStack! **NO TAILINGS** 1000 Stack SizePermissions, moderation, anti-cheat and land protection for the people running the server.
6 mods · Easy Logging & Mining v11+, Logging Debris Fix, Log Pickup, Debris Clear, and Stump RemovalEvery Nxeon Eco server gives you full file access for mods, with DDoS protection and daily restore points included.
All sizes and games$15.99/month
~12 players recommended · 3 vCPU · 25 GB NVMe
Then $23.02/month after the first term
Deploy 8 GB$21.99/month
~18 players recommended · 4 vCPU · 35 GB NVMe
Then $31.66/month after the first term
Deploy 12 GB$27.99/month
~20 players recommended · 6 vCPU · 45 GB NVMe
Then $40.30/month after the first term
Deploy 16 GBAbout NxLabs and your server.
No. Every mod links to its real, authoritative source, so anyone can download for free.
Not automatically yet: NxLabs can’t place Eco mods for you. Download a mod from its source and upload it to your Nxeon Eco server in Files.
Verified mods are checked live against their source’s own API: real download counts, supported game versions and file size, refreshed so removed projects stop being listed.

Deploy in about a minute from $15.99 a month, then upload your mods in Files.