All Factorio mods
19,000 verified mods and plugins, each linked to its real source.
Showing 541–552 of 6,632 in Gameplay & overhauls
King Jo's Nuclear Mine
Gameplay & overhauls · Factorio Mod Portal
Adds a nuclear mine.
RP Organized Technology
Gameplay & overhauls · Factorio Mod Portal
Deprecated for 2.0, but not deprecated in the mod portal for the sake of 1.1 players. Calculates an 'order' field for all technologies that don't have an explicit one set. This mod is totally obsolete with Factorio 2
Ket's Radars
Gameplay & overhauls · Factorio Mod Portal
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
ModMash Splinter, Air Purifiers
Gameplay & overhauls · Factorio Mod Portal
Mod Mash Splinter for Air Purifiers, Reduce pollution and utilize by-products
Big Data String 2
Gameplay & overhauls · Factorio Mod Portal
Store up to 2 × 10²⁸ chars long strings during data stage and read them during control stage. prototypes => runtime
k2 Laser Artillery
Gameplay & overhauls · Factorio Mod Portal
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
No Remote View Border
Gameplay & overhauls · Factorio Mod Portal
Removes the annoying border around Remote view. (Affects all players)
Robot Mining Site New
Gameplay & overhauls · Factorio Mod Portal
Adds mining robots and a robot mining site which can be configured to mine nearby resources
Dead
Gameplay & overhauls · Factorio Mod Portal
More Uranium-235
Gameplay & overhauls · Factorio Mod Portal
Boosts U-235 production in uranium processing and Kovarex enrichment so it is almost equal to 238 production.
Scanning Radar
Gameplay & overhauls · Factorio Mod Portal
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.

Configurable Mining Drills
Gameplay & overhauls · Factorio Mod Portal
Change mining speed & area size for all mining drills, pumping speed for all pumpjacks, each by their own factor. Energy use and pollution rate automatically scale with speed to preserve game balance. Module slot amount can be increased as well. Should work with all mods, allows flexible exclusion based on entity ID.
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