All Factorio mods
19,000 verified mods and plugins, each linked to its real source.
Showing 337–348 of 2,594 in Weapons, items & crafting
FasterStartRedux
Weapons, items & crafting · Factorio Mod Portal
A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, 2 roboports and 50 fusion construction robots.
Science Bottles
Weapons, items & crafting · Factorio Mod Portal
Adds glass bottles which are used in all science pack recipes. Bottles are made from glass and wood. Useful for adding a little more complexity to the game. Compatible with Space Age, modded science packs and overhaul mods including Space Exploration, Bob's mods and Angel's mods.
Spidertron Engineer
Weapons, items & crafting · Factorio Mod Portal
Build your factory as a Spidertron from the start! Instead of unlocking better weapons and armor, unlock upgrades to yourself.
OCs Ammo and Armor
Weapons, items & crafting · Factorio Mod Portal
Use molten metals to cast various types of ammunition, craft bio-explosives in the biochamber and some things in the electromagnetic plant. Introduces tungsten ammunition with a bonus range. Five types of armour plating in three tiers. Stronger artillery shells. And more!
Dana: crafting tree/graph explorer
Weapons, items & crafting · Factorio Mod Portal
Dana provides ways to explore and display the recipe graph of Factorio (vanilla or modded). This mod is still in alpha stages: it is recommended to use it on a dedicated (sandbox) save, or at minimum to backup your save. While the mod should work in multiplayer, be careful about griefing (rendering huge graphs can freeze the game for several minutes).
Coal To Wood
Weapons, items & crafting · Factorio Mod Portal
Updated for Factorio: v2.1. (Older versions available for Factorio v2.0.0) Adds a single recipe to convert 25 coal to 50 wood, ratio based on fuel value. Can be crafted by Hand or in Assembly Machines.
Blueprint Signals
Weapons, items & crafting · Factorio Mod Portal
Read a blueprint and generate a set of combinators containing the item signals and counts. This mod does not add any new entities like other solutions, so signals can be generated then shared with anyone or used in any save, even vanilla games.
GreenTec
Weapons, items & crafting · Factorio Mod Portal
- Special organic coatings to absorb pollution - Chemistry of biomass - Production of wood, coal, plastic, batteries from organic sources - More powerful solar panels and batteries - Fertilizers - use locally reduces pollution, regenerates trees and improves soil - Production of cold steam, water for chemical processes - Chemical and biological weapons - A special tool for collecting dead trees, stones, just lying objects, cleaning corpses and cleaning decorations in an alternative mode
Crafting Speed Changer
Weapons, items & crafting · Factorio Mod Portal
Change the speed of all crafting recipes - by hand, by assemblers, by furnaces, and by labs.
Weapons and Equipment Expanded
Weapons, items & crafting · Factorio Mod Portal
Customizable Mod that adds in different new items or changes that can all be toggled on or off. Adds 3 new weapons - Assault Rifle - LMG - HMG adds 8 new equipment's, a single and double variant of the following Machine Gun, Shotgun, Rocket Launcher, Cannon Rebalances movement speed reduction when shooting to make different weapons feel different.
Schall Primary Battery
Weapons, items & crafting · Factorio Mod Portal
Adds non-rechargeable battery equipment, which can be crafted in the early game, and much cheaper than portable solar panel in short-term. Options on enable grid to early armours. Designed for “Schall Recharging Weapon” mod or as backup power to equipment grid. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
New Weapons
Weapons, items & crafting · Factorio Mod Portal
Adds new Weapons and Ammunitions to the game: Assault Rifle, High Caliber Pistol, Rifle and a Sniper Rifle.
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