All Factorio mods
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Showing 973–984 of 2,594 in Weapons, items & crafting
Market Science
Weapons, items & crafting · Factorio Mod Portal
Do research by providing the requested items to the market.

Catch and Release
Weapons, items & crafting · Factorio Mod Portal
Save the fish! This mod changes the item you get from mining fish to a placeable fish item that allows you to rehome fish from your nasty green polluted ponds.

Synthetic Carbon Fiber
Weapons, items & crafting · Factorio Mod Portal
Adds a recipe to make Carbon Fiber without organic components. Meant to be less efficient than organic Carbon Fiber to encourage production on Gleba. Configurable.

Atomic Land Mines
Weapons, items & crafting · Factorio Mod Portal
Adds Atomic Land Mines. Crafted from a standard Land Mine plus an Atomic Bomb. Settings to adjust crafting and research cost. Also try Atomic Artillery Shells Mod!

Dump Chest
Weapons, items & crafting · Factorio Mod Portal
Dumps your items in two types of "special" logistic chest.

Personal Armor Weapon Systems (PAWS)
Weapons, items & crafting · Factorio Mod Portal
Adds a suite of personal defense equipment for your armor grid. Weapons automatically engage most vulnerable nearby enemies, reloads from ammunition your inventory, and sleep when combat is over to minimize server load.

Krastorio Reinforced Plate Conversion
Weapons, items & crafting · Factorio Mod Portal
Adds 2 recipes that convert Krastorio Reinforced Plates from/to dark/light.

bio_mostwhere
Weapons, items & crafting · Factorio Mod Portal
Allow most of Gleba recipe work everywhere.

Pyanodons Tile Yield
Weapons, items & crafting · Factorio Mod Portal
Increases the output of asphalt, limestone tile, and coal tile recipes to 10 per craft in PyIndustry.
LavaBlock Graphics
Weapons, items & crafting · Factorio Mod Portal
Sprite sheets and icons for LavaBlock. It carries no prototypes and changes nothing on its own; install LavaBlock, which requires this mod. The pictures live here so that a release that only touches recipes, balance or text does not make everyone download eighty megabytes of unchanged machines again.

Modules everywhere and beacon settings (Configurable)
Weapons, items & crafting · Factorio Mod Portal
Allows all modules to be used everywhere, in all entities, beacons and recipes. Beacons will affect all machines
Reintroduce Kovarex Enrichment Process Recipe
Weapons, items & crafting · Factorio Mod Portal
Some Nuclear power mods hide/remove the orignal enrichment recipe to encourage usage of new nuclear systems, e.g. Angels petrochem. But this means there is no reliable way to produce U-235, which is needed by other mods e.g. for nuclear weaponry. This mod adds a duplicate recipe which shouldn't be hidden by other mods. Based on https://mods.factorio.com/mod/kovarex-fix
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