All Factorio mods
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Showing 325–336 of 394 in Maps & scenarios
Map generation multipliers
Maps & scenarios · Factorio Mod Portal
Adds settings for resource generation multipliers (size,frequency and richness).
No Combat Alerts Outside Visible Range
Maps & scenarios · Factorio Mod Portal
Only show alerts for destroyed/damaged buildings that are fully visible on the map. When an outpost's radar loses power, you will stop receiving alerts from the outpost.
exfret's Map Mod
Maps & scenarios · Factorio Mod Portal
Removes a bunch of the map. You didn't really need all of it anyways, right?
JD Podracing
Maps & scenarios · Factorio Mod Portal
Custom space platform podracing scenario made for JD Plays a while back. Heavily hard coded and no documentation for anything, not really playable.

More water on Nauvis
Maps & scenarios · Factorio Mod Portal
Increased water generation on Nauvis (only affects map generation). Use preset "Lakes elevation" to get medium-large continents.

MOBFA by ZwerOxotnik [scenario-mod]
Maps & scenarios · Factorio Mod Portal
PvP/TvT battle arena with bonuses every round against fortress. The losing team of each round gets bonuses and keeps them between rounds. Base respawns after each round with buildings.
Tandem
Maps & scenarios · Factorio Mod Portal
A multiplayer scenario where two players share a single character; One controls keyboard actions while the other controls mouse actions.

Quasicrystal Map Gen Experiment
Maps & scenarios · Factorio Mod Portal

Adjusted Space Map
Maps & scenarios · Factorio Mod Portal
The distances between planets have been adjusted to more closely match how they look on the space map.

FluidNatalie's Autocomplete 2: Merry Cogmas
Maps & scenarios · Factorio Mod Portal
This is a compilation mod of the submissions to FluidNatalie's second modding jam at the Foundry, called, Autocomplete. It contains a scenario island on which we tested the mods. Mods: Cogmas Coggie Bakery, Santa's Gifts, Christmas Presents, Snos, Gift Boxes

Ping, dont blink
Maps & scenarios · Factorio Mod Portal
Make map location pings not blink.
Select Technology Ignore Cost Multiplier
Maps & scenarios · Factorio Mod Portal
Choose which technologies ignore the tech cost multiplier settings. For example, make all infinite technologies keep their original base cost despite having a x50 tech cost multiplier in map generation settings.
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