All Factorio mods
18,977 verified mods and plugins, each linked to its real source.
Showing 229–240 of 3,188 in Technology & automation
Land Mine Thrower
Technology & automation · Factorio Mod Portal
Turret that throws landmines to automatically replace ones that have detonated, saving the lives of countless robots.
Factory Efficiency Tracker
Technology & automation · Factorio Mod Portal
Track and visualize uptime/downtime ratio of assembling machines in real time with colorized overlays.
Schall Pipe Scaling
Technology & automation · Factorio Mod Portal
Adds scaled up versions in different sizes for various pipes and pumps. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Ironclad Gunboat and Mortar Turret
Technology & automation · Factorio Mod Portal
Adds a machine gun variant of Earendels Ironclad as well as a land-turret of the mortar that acts as a mid-game artillery alternative.
Power Combinator
Technology & automation · Factorio Mod Portal
Have power consumption and power production as signals in your circuit network, with capabilities to measure the electric network statistics up to about 1.8 × 10^308 watts. Additional envelope signals for maximal projected electric production/consumption are also provided. We use the electric network id for accounting of all calculated values within each electric network

easy wind turbine
Technology & automation · Factorio Mod Portal
Adds 5 wind turbines to the game that generates electricity.
Power Pole 32
Technology & automation · Factorio Mod Portal
Increases the range of big electric poles to 32.
Belt Tracer
Technology & automation · Factorio Mod Portal
Highlight belts, pipes or wires to trace them through your base. Hover over something and press Shift-H.
BeltRouter Lite
Technology & automation · Factorio Mod Portal
This mod allows you to route belts and pipes automatically: 1. Put the starting belt and ending belt on ground first, 2. then select the starting belt with control+right-click and 3. select a ending belt with control+left-click. Boom, belt ghosts are created! (hint: you can also disable underground belt by shift+ctrl+left-click at the ending belt)
Teleporting machine
Technology & automation · Factorio Mod Portal
Adds a player teleporting machine that requires power. Specially designed for Warp Drive Machine.
AAI Signals Uses No Power
Technology & automation · Factorio Mod Portal
AAI Signals Transmission no longer require power, this can help avoid destroying remote bases during brownouts.. because we can't disable meteors.
Thermal Solar Power
Technology & automation · Factorio Mod Portal
Adds the ability to build a thermal solar complex an early game solution for clean energy; automatically adjusts the heat exchangers temperature to produce steam in the same temperatures as with Bob's Power. Forked from CW-thermal-solar-power v0.2.16 by CyberWizard2261 and merged in CWTSP_balance v1.0.1 by Caxx (Public Domain).
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