Source-checkedWeapons, items & crafting

ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0

by Arctic · for Garry's Mod

"I love firing guns. It's an amazing feeling - so sexy and powerful." - Hayley Atwell A feature-packed weapon base with bullet-by-bullet magazines, customization, physical bullets, and much more.…

206KDownloads
7 yr agoLast updated
Steam WorkshopSource

About ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0

From Steam Workshop

"I love firing guns. It's an amazing feeling - so sexy and powerful." - Hayley Atwell A feature-packed weapon base with bullet-by-bullet magazines, customization, physical bullets, and much more.…

"I love firing guns. It's an amazing feeling - so sexy and powerful." - Hayley Atwell

A feature-packed weapon base with bullet-by-bullet magazines, customization, physical bullets, and much more.

Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ

Overview

This mod aims to be to ASTW2 as ASTW2 was to ASTW1. With an overhauled camera system, comprehensive bullet-by-bullet magazine system, physical bullets, a versatile customization system with attachment inventory, and the new True Irons system, this is a weapon mod like you've never seen before.

Serious effort has also been made to ensure that NPCs can use weapons from this mod just as well as normal weapons, including receiving randomized attachment loadouts.

Every attempt has been made to optimize this mod, but it WILL incur far greater network traffic than a normal weapon mod simply due to the fact that there is far more data that needs to be sent.

While the mod works in multiplayer and with NPCs, due simply to its sheer complexity, bugs are bound to arise. I work tirelessly to try to fix them, but they will always slip through the cracks. However, in single-player, without picking up any NPCs' guns, it should still work flawlessly.

Inspired by games such as Escape From Tarkov, ArmA, Metal Gear Solid V: The Phantom Pain, and Grand Theft Auto V.

Features

- Customization: Customize nearly all weapons with stocks, handguards, grips, sight rails, lasers, and more. - Convert Weapon Props: Due to the thirdperson nature of this mod, ZERO model work should be needed to convert weapon props into real, functioning weapons. - Attachment Inventory System: Not attachment locking - one flashlight is one flashlight! - Great Variety: Base pack (Included) provides a wide range of weapons from muskets to pistols to sniper rifles and assault rifles to LMGs and GPMGs. Every effort has been made to cover all concievable niches. - (Relatively) Small Filesize: It's a lot more than ASTW2, but at less than 50mb this mod should offer a great filesize to content ratio. - Shotgun Reloads: Finally, you can reload one round at a time into guns that need it. The C96, K98, M3, Blackhawk and M1014 all have this feature, which has never been implemented in third person this way. - Relative Camera System: You can walk directly towards the camera. Works just like in MGSV, or GTA. But not ArmA. Or Fortnite. For that, you'll have to turn it off. - Bullet-by-Bullet Magazine System: Mix-and-match ammo types in your magazines. - Physical Bullets: Built from the ground up to support physical bullets, with dozens of different rounds with unique ballistic profiles. Bullets appear to travel into the 3D skybox. - Penetration: Custom-tailored, based on guns' armor penetration. Use 'developer 1' in console to see the penetration traces. - Works in MP: You can see other players' guns, their attachments, and their lights. - Compatible: This mod is compatible with Seat Weaponiser 2 and Prone Mod. - NPC Integration: A new for Garrysmod, NPCs can be given weapons with custom attachment sets and ammo loadouts. You can even scavenge magazines from dropped weapons by walking over them. - Underbarrel GLs: Finally. - Weapon Saves: Save a particular setup to your computer so you can put it back on your gun easily, without the hassle you'd normally take. - Tons of small details I'm not getting into here: Try switching firemodes even on things you don't expect to be able to do it on.

Controls

Context Menu (C by default): Toggle inventory menu. Zoom (Must be bound): Switch firemodes. Scroll: Sight function (Depends on weapon/attachments). Toggle Flashlight: Switch weapon lasers/lights on/off.

All other controls will be explained in the hints display at the top-right corner of the screen while in the menu.

Commands

act3_switchfiremode: Alternate way to switch firemode. act3_drop: Drops your weapon. act3_switch_sides: Switches your camera's side.

FAQ

- I can't scroll in the menu: Make sure your invprev and invnext commands are bound. Make sure no other mod is interfering with controls. - How do I go third/first person?: Go to Options/ACT3/Camera and select the preset from the top of the menu. - How do I disable infinite ammo?: Go to Options/ACT3/Gameplay. - Where can I find all weapon variables?: Look in the lua/weapons/act3_base/shared.lua file. You can also search in the default pack weapons for examples. - What's the purpose of this?: In theory, you should be able to convert weapon prop packs with bodygroups directly into usable, customizable weapons. - How many weapons are there?: Haven't counted lately. Loads. - Playermodel? My Camouflage Man addon. - Map? rp_truenorth, gm_boreas. - Font? Open Sans. - Will you add XYZ weapon? No. - What does this require? Only CS:S, but you'll get a better experience if you also have DOD:S. - Weapons do no damage. Any addon that messes with bullet callbacks will do this. There is literally nothing I can do about it. - Higher quality audio? Try EAR. It works fully with this mod and gives it much better sounds! - Does this obsolete ASTW2?: Yes. There should no longer be any real reason to use ASTW2 over ACT3. You can still use them together, and ASTW2 will respect ACT3's camera sensitivity settings if you choose to use them.

Incompatibilities

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2020-01-29, released 2020-01-29

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0.

Run ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0 on a Garry's Mod server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorArctic, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0, answered

Generated from the mod’s own source data.

Is it free?

Yes. ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ACT3: Arctic's Customizable Thirdperson (Weapons) 3.0 on a Garry's Mod server.

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