About Advanced Bonemerge Tool
From Steam WorkshopAn upgraded Bonemerge tool that lets you attach models, and then customize how they're attached with Source Filmmaker-like bone controls. To use the tool, just right click on an entity you want to…
An upgraded Bonemerge tool that lets you attach models, and then customize how they're attached with Source Filmmaker-like bone controls.
To use the tool, just right click on an entity you want to attach models to, and then left click on any other entity to attach it. From there, open the context menu (hold C) to edit the attached models with the tool's control panel.
Features:
- All the bones on a merged model can be customized - each one can set which bone on the parent entity it follows (or not follow a bone at all), and edit its position, angles, and scale.
- Advanced bone scaling features give even more possibilities. Unattached bones can scale with their parent bone, letting you resize whole parts of a model at once, even stretching and skewing them on one axis. Alternatively, you can set attached bones to not scale with the bone they're attached to, so you can shrink parts down and replace them with bonemerged models, like head swaps.
- Right click any model in the tool's controls to unmerge it - you can easily unmerge a model, modify it with another tool, then remerge it, and be right back where you left off.
- The Animated Props addon was built from the ground up to be compatible with all of this tool's features - you can attach animated props to other models, move and rotate bones while they're animating, or use the advanced bone scaling features on them to make all kinds of strange creations.
- Effects from the Particle Effects+ addon can also be attached and manipulated with this tool, just like models.
- If you weld multiple props together, and then bonemerge one, all the other props will be merged along with it, in the same positions they were in when welded together.
- Dupe and save compatible - save your creation once, and then load it at any time, just like you would with a ragdoll pose or contraption you built.[/list]
- [h1]FAQ:[/h1]
- [list][*]I'm using the Cosmetic Face Poser Fix, and it's making it hard to face pose a merged model, because the fix keeps changing some of its flexes back. How do I stop it?
- In the "Utilities" menu (right click on a model in the tool's list), there's an option to disable the face poser fix for that specific model.
- Is there a way to reset the values on the tool?
- You can reset any slider by middle clicking it; this works with most tools in GMod.[/list]
- [h1]Known Issues:[/h1]
- [list][*]Not compatible with Advanced Duplicator or Advanced Duplicator 2, because they won't copy its custom BoneInfo data table.
- Jigglebones do not work on attached models.
- Not compatible with the Attach Anything addon, because an issue with its code prevents this tool from selecting NPCs.[/list]
- Github page: https://github.com/NO-LOAFING/AdvBonemerge
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 24d ago.
Advanced Bonemerge Tool on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-22, released 2026-09-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Advanced Bonemerge Tool.
Run Advanced Bonemerge Tool on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorno loafing, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
