About Background NPCs - Fill the world
From Steam WorkshopTopics FAQ Issue Suggestions Questions and Answers Default & Unofficial maps What is this? This is a simple addon that spawns NPCs on the map and makes them move to pre-set points. In case of danger,…
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What is this?
- This is a simple addon that spawns NPCs on the map and makes them move to pre-set points. In case of danger, they can try to run away, hide, scream in horror or fight back. Sometimes they interact with each other. The list of events will be expanded. Can work without a NAV grid.
- Is it resource-intensive? - In most cases, it does not load the system, there are a number of parameters in the settings for optimization.

What NPCs are there out of the box?
- Citizen
- Taxi Driver (Dependency: [DV] Decent Vehicle - Basic AI)
- Racer (Dependency: [DV] Decent Vehicle - Basic AI)
- Thief
- Gangster
- Policeman
- Reinforced police
- Special forces
- Reinforced special forces
- Assault helicopter (Dependency: SNPC Helicopter [Enemy & Friend])
- Zombie

Documentation?
While the documentation is under development, it will be updated over time. https://shark-vil.github.io/background-citizens

I want more models!
Download sources and change configuration files. An example of how this can be done: Background NPCs - Custom models example module

Maps on which you can check the addon:

Supports mod compatibility
- ULX / ULIB - Adds auxiliary commands to the ULX menu
- [DV] Decent Vehicle - Basic AI - Adds an option that allows NPCs to use vehicles. Vehicles will automatically spawn all over the map
- Bio-Annihilation II - Adds an option to replace "Zombies" with the version from the mod
- nMoney2 - Sandbox Currency - Adds option to drop money when killing NPCs in SandBox
- [simfphys] LUA Vehicles - Base - Adds support for "simfphys" transport when using "Decent Vehicle" (For configuration, does nothing automatically)
- Police System - Adds option to replace the "HL2" arrest animation with a version from the mod
- Nodegraph Editor Expansion - Allows you to convert points from the mod to a mesh for "Background NPCs"
- StormFox 2 - Adds option to reduce the number of NPCs during rain and night
- ArcCW - Adds an option for replacing NPC weapons with the version from the mod
- ARC9 - Adds an option for replacing NPC weapons with the version from the mod
- TFA - Adds an option for replacing NPC weapons with the version from the mod
- Followers Mod - Compatible with follower mod
Background NPCs - Official Collection

Supported gamemodes:
- SandBox
- DarkRp

GitHub:
https://github.com/Shark-vil/background-citizens

Maps on screenshots:

Highlights
From source dataFootprint
A 16 MB download, rated a light load on a server.
Last update
Its author last shipped an update 58d ago.
Background NPCs - Fill the world on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-18, released 2026-08-18, 16 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Background NPCs - Fill the world.
Dependencies
- Required: LUA - SLibrary
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Background NPCs - Fill the world on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Garry's Mod
- File size
- 16 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorShark_vil, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree





