About Bunny Smiles Inc. 'K-9' Storage Facility Navmesh
From Steam WorkshopDisclaimer: This navmesh was not made from scratch ; it is a work made on top of the original. Storage Facility's newly developed navmesh TLDR -> This navmesh makes it so Bon the Rabbit can crawl…
Disclaimer: This navmesh was not made from scratch; it is a work made on top of the original.
Storage Facility's newly developed navmesh
TLDR -> This navmesh makes it so Bon the Rabbit can crawl into the vents and catch you; that is it.
This addon was created due to "Bon the Rabbit" getting stuck on odd spots around the map, like the railings around the top floor of the theater area while the player was near the stage or in the middle of that same area.
Another reason is that it was also a little strange that "Bon" was never willing to go into the vents, instead opting for looping around and going for the vent entrance that was closest to the player without ever being able to catch you unless you got into his jumpscare range.
So with these additions to the navmesh, "Bon the Rabbit" is now able to crawl in and go after you, so it's able to keep pressuring you.
FAQ | Possible Issues You Might Come Across
"Bon the Rabbit keeps losing me in the vents and starts to roam."
- Try this first: Spawn Menu -> Utilities -> Bon the Rabbit
- Here you should tweak the "Detection Settings"; try increasing them.
- If that didn't work, try the following: Spawn Menu -> DrGBase -> Nextbot Settings -> AI Settings
- Here, try increasing the detection range.
- IF NOTHING ELSE WORKS
- Use the previously mentioned "AI Settings" section and toggle "omniscience" on. This will make "Bon the Rabbit" chase you until he catches you without ever losing you.
The addon is not working, what can I do?
If you subscribed to the addon and it does't seem to be working, check out the pinned discussion bellow.
It's not guaranteed to solve your issue, but it has a list with step-by-step solutions you can try out for yourself, with some of them having been mentioned by other users in the comments.
If somehow you followed the list from top to bottom and it still does not work, feel free to comment to let me know, and we can work it out from there.
Thank you "SpringerX" for assisting me with the testing of this addon.
I also owe a big thanks to @krazart for communicating and allowing me to deliver these changes to the workshop.
Original Creators of the Map and default navmesh:
"krazart" and "Gentoi"
Gentoi's channel: https://www.youtube.com/@Gentoi
Tags: [spoiler] bon the rabbit, bunny smiles inc. 'k-9' storage facility, navmesh [/spoiler]
Any "rule-related" issues related to this mod should be communicated to me ASAP.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 13 mo ago.
Bunny Smiles Inc. 'K-9' Storage Facility Navmesh on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-09-24, released 2025-09-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Bunny Smiles Inc. 'K-9' Storage Facility Navmesh.
Dependencies
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Bunny Smiles Inc. 'K-9' Storage Facility Navmesh on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorCoruja, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
