Source-checkedCreatures & NPCs

Citizens+ Mod ( NPCs + Playermodels ) Part 1

by Zach88889 · for Garry's Mod

Well it's been a while and I was working on these. Again these models do NOT belong to me, they belong to Dave Brown ( http://steamcommunity.com/id/davebrown/ ) who made them. Credit for someone…

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6 yr agoLast updated
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About Citizens+ Mod ( NPCs + Playermodels ) Part 1

From Steam Workshop

Well it's been a while and I was working on these. Again these models do NOT belong to me, they belong to Dave Brown ( http://steamcommunity.com/id/davebrown/ ) who made them. Credit for someone…

Well it's been a while and I was working on these. Again these models do NOT belong to me, they belong to Dave Brown ( http://steamcommunity.com/id/davebrown/ ) who made them. Credit for someone uploading the models to the workshop but only models : https://steamcommunity.com/sharedfiles/filedetails/?id=150041615

[h1]NOTES :[/h1] - Not all NPCs are in the screenshots. - The models have no faceposing and when they are spawned and talk their mouth will not move. - For some reason their eyes also don't blink. I would but, I can't fix this it is the models that are the issue there.

This Mod Includes :

⇒ 37 NPCs. ⇒ Playermodels!!! :D FINALLY ⇒ NPCs spawn with random bodygroups. ⇒ NPCs spawn with random skins. ⇒ NPCs have grenades and can throw them. ⇒ NPCs have a melee attack ⇒ NPCs will play an animation ⇒ NPCs spawn with default weapons ⇒ Each skin on some NPCs changes the color/style of their clothing. ⇒ If an NPC has any grenades remaining in their arsenal they will drop them on death. ( This can be random at times for some reason. ⇒ Spawn Icons ⇒ NPC classes will be determined by Bodygroups.

Console Commands :

- citizens+_allow_ammosuppliers (0/1) - Have citizens spawn as ammosuppliers or not. - citizens+_citizen_patrolling (0/1) - Allow Citizens to patrol around. - citizens+_metrocop_patrolling (0/1) - Allow MetroCops to patrol around. - citizens+_drop_grenades_on_death (0/1) - Allow Citizens and MetroCops to drop their remaining grenades on death. - citizens+_deploy_mines (0/1) - Allow Citizens to be able to deploy mines if they have any.

NPC Classes :

Citizen : - 40 HP - Poor accruacy - Acts like a normal NPC

Refugee : - 40 HP - Poor Accuracy - When reaching 10 HP or below will drop their weapon and run away from enemies.

Rebel : - 60 HP - Has 2 Grenades - Good accuracy

Medic : - 45 HP - Average Accuracy - Has 1 Grenade - Acts like the medic from HL2

Ammosupplier : - 50 HP - Has 1 grenade - Acts like the ammosupplier from HL2

Grenadier : - 80 HP - Has 4 grenades - Will deploy a modified combine mine every so often - Has 3 mines

Q&A

Q1 : Will you make Playermodels of these? A1 : I will not because..... I already made them.

Q2 : Will make more mods? A2 : That depends what lies in store for me in the future but, probably yes.

Q3 : Can I add you as a friend? A3 : I will accept you if you give me a reason to. And not some stupid one. If you do not give me a reason at all in the next 30 mins maximum of adding you, you will be removed.

Q4 : Will I fix the floppyness of the ragdolls? A4 : I can't fix them. The models are already rigged to the ValveBiped. ( The basic rigging of Half Life 2 Models. ) Again, I did not make these models. They were like that from the start.

Credits :

Making the NPCs ⇒ Zach88889 Inspiration and Testing ⇒ Zach88889 and Lordcole51

Other Mods :

Half Life 2 Survivor NPCs : http://steamcommunity.com/sharedfiles/filedetails/?id=860521279

Combine Officers : http://steamcommunity.com/sharedfiles/filedetails/?id=808672411

Gordon Freeman NPC : http://steamcommunity.com/sharedfiles/filedetails/?id=863669080

Combine Weapons ( SWEPs ) BETA : http://steamcommunity.com/sharedfiles/filedetails/?id=858209077

Casual Civilian Hack Pack P.M. and NPCs By Drem and Me : http://steamcommunity.com/sharedfiles/filedetails/?id=842630939

Want to communicate with me? Here is a Discord server that will allow you to chat and discuss bugs and features :

D&Z Modding Discord Server: https://discord.gg/vwy8fnZvwg

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 yr ago.

Citizens+ Mod ( NPCs + Playermodels ) Part 1 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2020-05-16, released 2020-05-16

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Citizens+ Mod ( NPCs + Playermodels ) Part 1.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Citizens+ Mod ( NPCs + Playermodels ) Part 1 on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorZach88889, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Citizens+ Mod ( NPCs + Playermodels ) Part 1, answered

Generated from the mod’s own source data.

Is it free?

Yes. Citizens+ Mod ( NPCs + Playermodels ) Part 1 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Citizens+ Mod ( NPCs + Playermodels ) Part 1 on a Garry's Mod server.

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