Source-checkedWeapons, items & crafting

Controllable Manhack

by Thomas · for Garry's Mod

SWEP that lets you deploy and take control of a manhack. Inspired by the "Human Error" Half-Life 2 mod and the manhack arcade. Features: Fully controllable manhack in first-person or third-person…

197KDownloads
7 yr agoLast updated
Steam WorkshopSource

About Controllable Manhack

From Steam Workshop

SWEP that lets you deploy and take control of a manhack. Inspired by the "Human Error" Half-Life 2 mod and the manhack arcade. Features: Fully controllable manhack in first-person or third-person…

SWEP that lets you deploy and take control of a manhack. Inspired by the "Human Error" Half-Life 2 mod and the manhack arcade.

Features:

  • Fully controllable manhack in first-person or third-person view
  • Custom HUD when controlling a manhack
  • Can use buttons and entities by hitting them with the manhack
  • NPC's will become hostile when attacked by the manhack
  • Self-destructible
  • Different glow colors for the different manhack states
  • Console commands to change settings to your liking

SWEP controls: Left click to deploy manhack. Right click to take control of manhack. R to self-destruct.

Manhack controls: WASD for movement. Space to go up. CTRL to go down. Shift to go faster. Left click to go in attack mode. Right click to stop controlling. Alt to go in third-person. R to self-destruct.

Console commands (some may require you to respawn the weapon and manhack): [table] [tr] [th]Command[/th] [th]Default value[/th] [th]Description[/th] [/tr] [tr] [td]controllable_manhack_ammoinfinite[/td] [td]0[/td] [td]Enable infinite ammo[/td] [/tr] [tr] [td]controllable_manhack_ammoamount[/td] [td]3[/td] [td]Amount of ammo you start with[/td] [/tr] [tr] [td]controllable_manhack_ammoretrieve[/td] [td]1[/td] [td]Enable getting ammo back when retrieving a manhack[/td] [/tr] [tr] [td]controllable_manhack_selfdestructdeath[/td] [td]1[/td] [td]Enable self destructing when owner dies[/td] [/tr] [tr] [td]controllable_manhack_selfdestructexplosion[/td] [td]1[/td] [td]Enable explosion when a manhack selfdestructs[/td] [/tr] [tr] [td]controllable_manhack_selfdestructinstant[/td] [td]0[/td] [td]Enable instant self destructing[/td] [/tr] [tr] [td]controllable_manhack_haterebel[/td] [td]1[/td] [td]Enable rebels hating controllable manhacks by default[/td] [/tr] [tr] [td]controllable_manhack_hatecombine[/td] [td]0[/td] [td]Enable combines hating controllable manhacks by default[/td] [/tr] [tr] [td]controllable_manhack_hudoverlay[/td] [td]1[/td] [td]Enable red overlay when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_hudtargets[/td] [td]1[/td] [td]Enable HUD targets when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_hudtexts[/td] [td]1[/td] [td]Enable HUD texts when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_thirdpersonallowed[/td] [td]1[/td] [td]Allow third person when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_thirdpersonhud[/td] [td]1[/td] [td]Show HUD texts in third person[/td] [/tr] [tr] [td]controllable_manhack_retrieveallowed[/td] [td]1[/td] [td]Allow players to retrieve their manhack with the use key[/td] [/tr] [tr] [td]controllable_manhack_collideuse[/td] [td]1[/td] [td]Enable manhacks to use buttons, doors, etc by hitting them[/td] [/tr] [tr] [td]controllable_manhack_bladesound[/td] [td]1[/td] [td]Enable annoying blade loop sound[/td] [/tr] [tr] [td]controllable_manhack_multiglowcolor[/td] [td]1[/td] [td]Enable different glow colors for the different manhack states[/td] [/tr] [tr] [td]controllable_manhack_health[/td] [td]25[/td] [td]Amount of health that controllable manhacks spawn with[/td] [/tr] [tr] [td]controllable_manhack_collideusewhitelist[/td] [td]1[/td] [td]Enable whitelist (defined in a Lua file) of entities that can be used by hitting them with the manhack[/td] [/tr] [tr] [td]controllable_manhack_fixconflicts[/td] [td]1[/td] [td]Fix various conflicts with addons. Turn this off if you are getting errors or having problems (requires restart)[/td] [/tr] [tr] [td]controllable_manhack_hideheadmodel[/td] [td]0[/td] [td]Hides the model on the head when controlling a manhack, and changes the idle animation[/td] [/tr] [/table]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 7 yr ago.

Controllable Manhack on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-07-23, released 2019-07-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Controllable Manhack.

Run Controllable Manhack on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorThomas, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Controllable Manhack, answered

Generated from the mod’s own source data.

Is it free?

Yes. Controllable Manhack is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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