About Controllable Manhack
From Steam WorkshopSWEP that lets you deploy and take control of a manhack. Inspired by the "Human Error" Half-Life 2 mod and the manhack arcade. Features: Fully controllable manhack in first-person or third-person…
SWEP that lets you deploy and take control of a manhack. Inspired by the "Human Error" Half-Life 2 mod and the manhack arcade.
Features:
- Fully controllable manhack in first-person or third-person view
- Custom HUD when controlling a manhack
- Can use buttons and entities by hitting them with the manhack
- NPC's will become hostile when attacked by the manhack
- Self-destructible
- Different glow colors for the different manhack states
- Console commands to change settings to your liking
SWEP controls: Left click to deploy manhack. Right click to take control of manhack. R to self-destruct.
Manhack controls: WASD for movement. Space to go up. CTRL to go down. Shift to go faster. Left click to go in attack mode. Right click to stop controlling. Alt to go in third-person. R to self-destruct.
Console commands (some may require you to respawn the weapon and manhack): [table] [tr] [th]Command[/th] [th]Default value[/th] [th]Description[/th] [/tr] [tr] [td]controllable_manhack_ammoinfinite[/td] [td]0[/td] [td]Enable infinite ammo[/td] [/tr] [tr] [td]controllable_manhack_ammoamount[/td] [td]3[/td] [td]Amount of ammo you start with[/td] [/tr] [tr] [td]controllable_manhack_ammoretrieve[/td] [td]1[/td] [td]Enable getting ammo back when retrieving a manhack[/td] [/tr] [tr] [td]controllable_manhack_selfdestructdeath[/td] [td]1[/td] [td]Enable self destructing when owner dies[/td] [/tr] [tr] [td]controllable_manhack_selfdestructexplosion[/td] [td]1[/td] [td]Enable explosion when a manhack selfdestructs[/td] [/tr] [tr] [td]controllable_manhack_selfdestructinstant[/td] [td]0[/td] [td]Enable instant self destructing[/td] [/tr] [tr] [td]controllable_manhack_haterebel[/td] [td]1[/td] [td]Enable rebels hating controllable manhacks by default[/td] [/tr] [tr] [td]controllable_manhack_hatecombine[/td] [td]0[/td] [td]Enable combines hating controllable manhacks by default[/td] [/tr] [tr] [td]controllable_manhack_hudoverlay[/td] [td]1[/td] [td]Enable red overlay when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_hudtargets[/td] [td]1[/td] [td]Enable HUD targets when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_hudtexts[/td] [td]1[/td] [td]Enable HUD texts when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_thirdpersonallowed[/td] [td]1[/td] [td]Allow third person when controlling a manhack[/td] [/tr] [tr] [td]controllable_manhack_thirdpersonhud[/td] [td]1[/td] [td]Show HUD texts in third person[/td] [/tr] [tr] [td]controllable_manhack_retrieveallowed[/td] [td]1[/td] [td]Allow players to retrieve their manhack with the use key[/td] [/tr] [tr] [td]controllable_manhack_collideuse[/td] [td]1[/td] [td]Enable manhacks to use buttons, doors, etc by hitting them[/td] [/tr] [tr] [td]controllable_manhack_bladesound[/td] [td]1[/td] [td]Enable annoying blade loop sound[/td] [/tr] [tr] [td]controllable_manhack_multiglowcolor[/td] [td]1[/td] [td]Enable different glow colors for the different manhack states[/td] [/tr] [tr] [td]controllable_manhack_health[/td] [td]25[/td] [td]Amount of health that controllable manhacks spawn with[/td] [/tr] [tr] [td]controllable_manhack_collideusewhitelist[/td] [td]1[/td] [td]Enable whitelist (defined in a Lua file) of entities that can be used by hitting them with the manhack[/td] [/tr] [tr] [td]controllable_manhack_fixconflicts[/td] [td]1[/td] [td]Fix various conflicts with addons. Turn this off if you are getting errors or having problems (requires restart)[/td] [/tr] [tr] [td]controllable_manhack_hideheadmodel[/td] [td]0[/td] [td]Hides the model on the head when controlling a manhack, and changes the idle animation[/td] [/tr] [/table]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Controllable Manhack on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-07-23, released 2019-07-23
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Controllable Manhack.
Run Controllable Manhack on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorThomas, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
